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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
#include "YggdrasilStep.h"
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#include "minecraft/auth/AuthRequest.h"
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#include "minecraft/auth/Parsers.h"
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#include "minecraft/auth/Yggdrasil.h"
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YggdrasilStep::YggdrasilStep(AccountData* data, QString password) : AuthStep(data), m_password(password) {
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m_yggdrasil = new Yggdrasil(m_data, this);
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connect(m_yggdrasil, &Task::failed, this, &YggdrasilStep::onAuthFailed);
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connect(m_yggdrasil, &Task::succeeded, this, &YggdrasilStep::onAuthSucceeded);
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}
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YggdrasilStep::~YggdrasilStep() noexcept = default;
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QString YggdrasilStep::describe() {
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return tr("Logging in with Mojang account.");
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}
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void YggdrasilStep::rehydrate() {
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// NOOP, for now.
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}
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void YggdrasilStep::perform() {
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if(m_password.size()) {
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m_yggdrasil->login(m_password);
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}
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else {
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m_yggdrasil->refresh();
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}
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}
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void YggdrasilStep::onAuthSucceeded() {
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emit finished(AccountTaskState::STATE_WORKING, tr("Logged in with Mojang"));
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}
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void YggdrasilStep::onAuthFailed() {
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// TODO: hook these in again, expand to MSA
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// m_error = m_yggdrasil->m_error;
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// m_aborted = m_yggdrasil->m_aborted;
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auto state = m_yggdrasil->taskState();
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QString errorMessage = tr("Mojang user authentication failed.");
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// NOTE: soft error in the first step means 'offline'
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if(state == AccountTaskState::STATE_FAILED_SOFT) {
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state = AccountTaskState::STATE_OFFLINE;
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errorMessage = tr("Mojang user authentication ended with a network error.");
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}
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emit finished(state, errorMessage);
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}
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