MultiMC5/logic/lists/MinecraftVersionList.h
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

84 lines
1.8 KiB
C++

/* Copyright 2013 Andrew Okin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QList>
#include <QSet>
#include <QSharedPointer>
#include "InstVersionList.h"
#include "logic/tasks/Task.h"
#include "logic/MinecraftVersion.h"
class MCVListLoadTask;
class QNetworkReply;
class MinecraftVersionList : public InstVersionList
{
Q_OBJECT
public:
friend class MCVListLoadTask;
explicit MinecraftVersionList(QObject *parent = 0);
virtual Task *getLoadTask();
virtual bool isLoaded();
virtual const InstVersionPtr at(int i) const;
virtual int count() const;
virtual void sort();
virtual InstVersionPtr getLatestStable() const;
/*!
* Gets the main version list instance.
*/
static MinecraftVersionList &getMainList();
protected:
QList<InstVersionPtr > m_vlist;
bool m_loaded;
protected slots:
virtual void updateListData(QList<InstVersionPtr > versions);
};
class MCVListLoadTask : public Task
{
Q_OBJECT
public:
explicit MCVListLoadTask(MinecraftVersionList *vlist);
~MCVListLoadTask();
virtual void executeTask();
protected slots:
void list_downloaded();
protected:
//! Loads versions from Mojang's official version list.
bool loadFromVList();
QNetworkReply *vlistReply;
MinecraftVersionList *m_list;
MinecraftVersion *m_currentStable;
QSet<QString> legacyWhitelist;
};