mirror of
https://github.com/MultiMC/MultiMC5.git
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a026fabd20
Added a button to the offline name selection dialog that allows switching the intent from offline launch to online launch. This lets you launch online with a currently offline account when you regain network connectivity.
82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
#pragma once
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#include <QObject>
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#include <BaseInstance.h>
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#include <tools/BaseProfiler.h>
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#include "minecraft/launch/QuickPlayTarget.h"
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#include "minecraft/auth/MinecraftAccount.h"
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class InstanceWindow;
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class LaunchController: public Task
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{
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Q_OBJECT
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public:
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void executeTask() override;
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LaunchController(QObject * parent = nullptr);
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virtual ~LaunchController(){};
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void setInstance(InstancePtr instance) {
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m_instance = instance;
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}
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InstancePtr instance() {
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return m_instance;
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}
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void setOnline(bool online) {
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m_userWantsOnline = online;
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}
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void setOfflineName(const QString &offlineName) {
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m_offlineName = offlineName;
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}
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void setProfiler(BaseProfilerFactory *profiler) {
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m_profiler = profiler;
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}
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void setParentWidget(QWidget * widget) {
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m_parentWidget = widget;
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}
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void setQuickPlayTarget(QuickPlayTargetPtr quickPlayTarget) {
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m_quickPlayTarget = std::move(quickPlayTarget);
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}
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void setAccountToUse(MinecraftAccountPtr accountToUse) {
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m_accountToUse = std::move(accountToUse);
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}
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QString id()
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{
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return m_instance->id();
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}
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bool abort() override;
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private:
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void login();
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void launchInstance();
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void decideAccount();
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private slots:
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void readyForLaunch();
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void onSucceeded();
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void onFailed(QString reason);
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void onProgressRequested(Task *task);
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private:
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BaseProfilerFactory *m_profiler = nullptr;
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bool m_userWantsOnline = true;
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QString m_offlineName;
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InstancePtr m_instance;
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QWidget * m_parentWidget = nullptr;
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InstanceWindow *m_console = nullptr;
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MinecraftAccountPtr m_accountToUse = nullptr;
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AuthSessionPtr m_session;
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shared_qobject_ptr<LaunchTask> m_launcher;
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QuickPlayTargetPtr m_quickPlayTarget;
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};
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