MultiMC5/logic/auth/MojangAccount.cpp

279 lines
7.2 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MojangAccount.h"
#include "flows/RefreshTask.h"
#include "flows/AuthenticateTask.h"
#include <QUuid>
#include <QJsonObject>
#include <QJsonArray>
#include <QRegExp>
#include <QStringList>
#include <QJsonDocument>
#include <logger/QsLog.h>
MojangAccountPtr MojangAccount::loadFromJson(const QJsonObject &object)
{
// The JSON object must at least have a username for it to be valid.
if (!object.value("username").isString())
{
QLOG_ERROR() << "Can't load Mojang account info from JSON object. Username field is "
"missing or of the wrong type.";
return nullptr;
}
QString username = object.value("username").toString("");
QString clientToken = object.value("clientToken").toString("");
QString accessToken = object.value("accessToken").toString("");
QJsonArray profileArray = object.value("profiles").toArray();
if (profileArray.size() < 1)
{
QLOG_ERROR() << "Can't load Mojang account with username \"" << username
<< "\". No profiles found.";
return nullptr;
}
QList<AccountProfile> profiles;
for (QJsonValue profileVal : profileArray)
{
QJsonObject profileObject = profileVal.toObject();
QString id = profileObject.value("id").toString("");
QString name = profileObject.value("name").toString("");
bool legacy = profileObject.value("legacy").toBool(false);
if (id.isEmpty() || name.isEmpty())
{
QLOG_WARN() << "Unable to load a profile because it was missing an ID or a name.";
continue;
}
profiles.append({id, name, legacy});
}
MojangAccountPtr account(new MojangAccount());
if (object.value("user").isObject())
{
User u;
QJsonObject userStructure = object.value("user").toObject();
u.id = userStructure.value("id").toString();
/*
QJsonObject propMap = userStructure.value("properties").toObject();
for(auto key: propMap.keys())
{
auto values = propMap.operator[](key).toArray();
for(auto value: values)
u.properties.insert(key, value.toString());
}
*/
account->m_user = u;
}
account->m_username = username;
account->m_clientToken = clientToken;
account->m_accessToken = accessToken;
account->m_profiles = profiles;
// Get the currently selected profile.
QString currentProfile = object.value("activeProfile").toString("");
if (!currentProfile.isEmpty())
account->setCurrentProfile(currentProfile);
return account;
}
MojangAccountPtr MojangAccount::createFromUsername(const QString &username)
{
MojangAccountPtr account(new MojangAccount());
account->m_clientToken = QUuid::createUuid().toString().remove(QRegExp("[{}-]"));
account->m_username = username;
return account;
}
QJsonObject MojangAccount::saveToJson() const
{
QJsonObject json;
json.insert("username", m_username);
json.insert("clientToken", m_clientToken);
json.insert("accessToken", m_accessToken);
QJsonArray profileArray;
for (AccountProfile profile : m_profiles)
{
QJsonObject profileObj;
profileObj.insert("id", profile.id);
profileObj.insert("name", profile.name);
profileObj.insert("legacy", profile.legacy);
profileArray.append(profileObj);
}
json.insert("profiles", profileArray);
QJsonObject userStructure;
{
userStructure.insert("id", m_user.id);
/*
QJsonObject userAttrs;
for(auto key: m_user.properties.keys())
{
auto array = QJsonArray::fromStringList(m_user.properties.values(key));
userAttrs.insert(key, array);
}
userStructure.insert("properties", userAttrs);
*/
}
json.insert("user", userStructure);
if (m_currentProfile != -1)
json.insert("activeProfile", currentProfile()->id);
return json;
}
bool MojangAccount::setCurrentProfile(const QString &profileId)
{
for (int i = 0; i < m_profiles.length(); i++)
{
if (m_profiles[i].id == profileId)
{
m_currentProfile = i;
return true;
}
}
return false;
}
const AccountProfile *MojangAccount::currentProfile() const
{
if (m_currentProfile == -1)
return nullptr;
return &m_profiles[m_currentProfile];
}
AccountStatus MojangAccount::accountStatus() const
{
if (m_accessToken.isEmpty())
return NotVerified;
else
return Verified;
}
std::shared_ptr<YggdrasilTask> MojangAccount::login(AuthSessionPtr session,
QString password)
{
Q_ASSERT(m_currentTask.get() == nullptr);
// take care of the true offline status
if (accountStatus() == NotVerified && password.isEmpty())
{
if (session)
{
session->status = AuthSession::RequiresPassword;
fillSession(session);
}
return nullptr;
}
if (password.isEmpty())
{
m_currentTask.reset(new RefreshTask(this));
}
else
{
m_currentTask.reset(new AuthenticateTask(this, password));
}
m_currentTask->assignSession(session);
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
return m_currentTask;
}
void MojangAccount::authSucceeded()
{
auto session = m_currentTask->getAssignedSession();
if (session)
{
session->status =
session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
fillSession(session);
session->auth_server_online = true;
}
m_currentTask.reset();
emit changed();
}
void MojangAccount::authFailed(QString reason)
{
auto session = m_currentTask->getAssignedSession();
// This is emitted when the yggdrasil tasks time out or are cancelled.
// -> we treat the error as no-op
if (m_currentTask->state() == YggdrasilTask::STATE_FAILED_SOFT)
{
if (session)
{
session->status = accountStatus() == Verified ? AuthSession::PlayableOffline
: AuthSession::RequiresPassword;
session->auth_server_online = false;
fillSession(session);
}
}
else
{
m_accessToken = QString();
emit changed();
if (session)
{
session->status = AuthSession::RequiresPassword;
session->auth_server_online = true;
fillSession(session);
}
}
m_currentTask.reset();
}
void MojangAccount::fillSession(AuthSessionPtr session)
{
// the user name. you have to have an user name
session->username = m_username;
// volatile auth token
session->access_token = m_accessToken;
// the semi-permanent client token
session->client_token = m_clientToken;
if (currentProfile())
{
// profile name
session->player_name = currentProfile()->name;
// profile ID
session->uuid = currentProfile()->id;
// 'legacy' or 'mojang', depending on account type
session->user_type = currentProfile()->legacy ? "legacy" : "mojang";
if (!session->access_token.isEmpty())
{
session->session = "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
}
else
{
session->session = "-";
}
}
else
{
session->player_name = "Player";
session->session = "-";
}
session->u = user();
}