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95 lines
3.1 KiB
C++
95 lines
3.1 KiB
C++
#pragma once
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#include "BaseInstance.h"
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class ModList;
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class BaseUpdate;
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class LegacyInstance : public BaseInstance
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{
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Q_OBJECT
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public:
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explicit LegacyInstance(const QString &rootDir, SettingsObject * settings, QObject *parent = 0);
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/// Path to the instance's minecraft.jar
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QString mcJar() const;
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//! Path to the instance's mcbackup.jar
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QString mcBackup() const;
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//! Path to the instance's modlist file.
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QString modListFile() const;
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////// Mod Lists //////
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QSharedPointer<ModList> jarModList();
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QSharedPointer<ModList> coreModList();
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QSharedPointer<ModList> loaderModList();
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////// Directories //////
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QString savesDir() const;
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QString jarModsDir() const;
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QString binDir() const;
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QString mlModsDir() const;
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QString coreModsDir() const;
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QString resourceDir() const;
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/*!
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* \brief Checks whether or not the currentVersion of the instance needs to be updated.
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* If this returns true, updateCurrentVersion is called. In the
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* standard instance, this is determined by checking a timestamp
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* stored in the instance config file against the last modified time of Minecraft.jar.
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* \return True if updateCurrentVersion() should be called.
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*/
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bool shouldUpdateCurrentVersion() const;
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/*!
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* \brief Updates the current version.
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* This function should first set the current version timestamp
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* (setCurrentVersionTimestamp()) to the current time. Next, if
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* keepCurrent is false, this function should check what the
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* instance's current version is and call setCurrentVersion() to
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* update it. This function will automatically be called when the
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* instance is loaded if shouldUpdateCurrentVersion returns true.
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* \param keepCurrent If true, only the version timestamp will be updated.
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*/
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void updateCurrentVersion(bool keepCurrent = false);
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/*!
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* Gets the last time that the current version was checked.
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* This is checked against the last modified time on the jar file to see if
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* the current version needs to be checked again.
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*/
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qint64 lastCurrentVersionUpdate() const;
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void setLastCurrentVersionUpdate(qint64 val);
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/*!
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* Whether or not the instance's minecraft.jar needs to be rebuilt.
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* If this is true, when the instance launches, its jar mods will be
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* re-added to a fresh minecraft.jar file.
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*/
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bool shouldRebuild() const;
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void setShouldRebuild(bool val);
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virtual QString currentVersionId() const;
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virtual void setCurrentVersionId(QString val);
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//! The version of LWJGL that this instance uses.
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QString lwjglVersion() const;
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/// st the version of LWJGL libs this instance will use
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void setLWJGLVersion(QString val);
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virtual QString intendedVersionId() const;
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virtual bool setIntendedVersionId ( QString version );
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virtual bool shouldUpdate() const;
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virtual void setShouldUpdate(bool val);
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virtual BaseUpdate* doUpdate();
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virtual MinecraftProcess* prepareForLaunch( QString user, QString session );
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virtual void cleanupAfterRun();
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virtual QDialog * createModEditDialog ( QWidget* parent );
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protected slots:
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virtual void jarModsChanged();
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}; |