mirror of
https://github.com/MultiMC/MultiMC5.git
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0b7bac9606
Old manifest was dragging in a 32bit version of comctl which obviously couldn't load in a 64bit process... Also fixed the issue with display scaling!
30 lines
1.5 KiB
XML
30 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<assemblyIdentity name="@WIN_MANIFEST_IDENTIFIER@" type="amd64" version="@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@.@PROJECT_VERSION_PATCH@.@PROJECT_VERSION_TWEAK@" />
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<asmv3:application>
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<asmv3:windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
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</asmv3:windowsSettings>
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</asmv3:application>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
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</requestedPrivileges>
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</security>
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</trustInfo>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="amd64" publicKeyToken="6595b64144ccf1df" language="*"/>
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</dependentAssembly>
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</dependency>
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<description>Custom Minecraft launcher for managing multiple installs.</description>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!--The ID below indicates app support for Windows 10, 11 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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</application>
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</compatibility>
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</assembly>
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