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https://github.com/MultiMC/MultiMC5.git
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984c36e571
No fancy login token saving involved.
72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
#pragma once
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#include "BaseInstance.h"
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class ModList;
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class BaseUpdate;
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class LegacyInstance : public BaseInstance
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{
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Q_OBJECT
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public:
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explicit LegacyInstance(const QString &rootDir, SettingsObject * settings, QObject *parent = 0);
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/// Path to the instance's minecraft.jar
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QString runnableJar() const;
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//! Path to the instance's modlist file.
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QString modListFile() const;
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////// Mod Lists //////
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QSharedPointer<ModList> jarModList();
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QSharedPointer<ModList> coreModList();
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QSharedPointer<ModList> loaderModList();
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QSharedPointer<ModList> texturePackList();
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////// Directories //////
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QString savesDir() const;
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QString texturePacksDir() const;
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QString jarModsDir() const;
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QString binDir() const;
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QString loaderModsDir() const;
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QString coreModsDir() const;
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QString resourceDir() const;
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virtual QString instanceConfigFolder() const;
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/*!
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* Whether or not the instance's minecraft.jar needs to be rebuilt.
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* If this is true, when the instance launches, its jar mods will be
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* re-added to a fresh minecraft.jar file.
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*/
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bool shouldRebuild() const;
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void setShouldRebuild(bool val);
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virtual QString currentVersionId() const;
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virtual void setCurrentVersionId(QString val);
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//! The version of LWJGL that this instance uses.
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QString lwjglVersion() const;
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/// st the version of LWJGL libs this instance will use
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void setLWJGLVersion(QString val);
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virtual QString intendedVersionId() const;
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virtual bool setIntendedVersionId ( QString version );
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virtual bool shouldUpdate() const;
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virtual void setShouldUpdate(bool val);
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virtual BaseUpdate* doUpdate();
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virtual MinecraftProcess* prepareForLaunch(LoginResponse response);
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virtual void cleanupAfterRun();
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virtual QDialog * createModEditDialog ( QWidget* parent );
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virtual QString defaultBaseJar() const;
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virtual QString defaultCustomBaseJar() const;
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bool menuActionEnabled ( QString action_name ) const;
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virtual QString getStatusbarDescription();
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protected slots:
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virtual void jarModsChanged();
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}; |