mirror of
https://github.com/MultiMC/MultiMC5.git
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dd9e04000c
Gives a list of existing groups to choose from. Instances are updated as long as there is at least one valid account.
427 lines
9.1 KiB
C++
427 lines
9.1 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "logic/auth/MojangAccountList.h"
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#include <QIODevice>
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#include <QFile>
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#include <QTextStream>
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#include <QJsonDocument>
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#include <QJsonArray>
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#include <QJsonObject>
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#include <QJsonParseError>
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#include <QDir>
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#include "logger/QsLog.h"
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#include "logic/auth/MojangAccount.h"
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#include <pathutils.h>
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#define ACCOUNT_LIST_FORMAT_VERSION 2
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MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent)
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{
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}
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MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
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{
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for (int i = 0; i < count(); i++)
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{
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MojangAccountPtr account = at(i);
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if (account->username() == username)
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return account;
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}
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return nullptr;
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}
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const MojangAccountPtr MojangAccountList::at(int i) const
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{
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return MojangAccountPtr(m_accounts.at(i));
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}
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void MojangAccountList::addAccount(const MojangAccountPtr account)
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{
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beginResetModel();
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connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
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m_accounts.append(account);
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endResetModel();
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onListChanged();
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}
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void MojangAccountList::removeAccount(const QString &username)
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{
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beginResetModel();
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for (auto account : m_accounts)
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{
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if (account->username() == username)
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{
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m_accounts.removeOne(account);
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return;
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}
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}
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endResetModel();
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onListChanged();
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}
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void MojangAccountList::removeAccount(QModelIndex index)
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{
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beginResetModel();
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m_accounts.removeAt(index.row());
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endResetModel();
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onListChanged();
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}
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MojangAccountPtr MojangAccountList::activeAccount() const
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{
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return m_activeAccount;
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}
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void MojangAccountList::setActiveAccount(const QString &username)
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{
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beginResetModel();
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if (username.isEmpty())
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{
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m_activeAccount = nullptr;
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}
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else
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{
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for (MojangAccountPtr account : m_accounts)
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{
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if (account->username() == username)
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m_activeAccount = account;
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}
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}
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endResetModel();
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onActiveChanged();
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}
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void MojangAccountList::accountChanged()
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{
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// the list changed. there is no doubt.
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onListChanged();
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}
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void MojangAccountList::onListChanged()
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{
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if (m_autosave)
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// TODO: Alert the user if this fails.
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saveList();
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emit listChanged();
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}
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void MojangAccountList::onActiveChanged()
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{
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if (m_autosave)
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saveList();
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emit activeAccountChanged();
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}
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int MojangAccountList::count() const
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{
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return m_accounts.count();
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}
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QVariant MojangAccountList::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (index.row() > count())
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return QVariant();
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MojangAccountPtr account = at(index.row());
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switch (role)
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{
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case Qt::DisplayRole:
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switch (index.column())
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{
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case NameColumn:
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return account->username();
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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return account->username();
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case PointerRole:
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return qVariantFromValue(account);
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case Qt::CheckStateRole:
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switch (index.column())
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{
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case ActiveColumn:
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return account == m_activeAccount;
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}
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default:
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return QVariant();
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}
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}
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QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const
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{
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switch (role)
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{
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case Qt::DisplayRole:
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switch (section)
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{
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case ActiveColumn:
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return "Active?";
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case NameColumn:
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return "Name";
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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switch (section)
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{
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case NameColumn:
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return "The name of the version.";
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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int MojangAccountList::rowCount(const QModelIndex &parent) const
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{
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// Return count
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return count();
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}
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int MojangAccountList::columnCount(const QModelIndex &parent) const
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{
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return 2;
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}
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Qt::ItemFlags MojangAccountList::flags(const QModelIndex &index) const
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{
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if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
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{
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return Qt::NoItemFlags;
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}
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return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
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}
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bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value, int role)
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{
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if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
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{
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return false;
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}
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if(role == Qt::CheckStateRole)
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{
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if(value == Qt::Checked)
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{
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MojangAccountPtr account = this->at(index.row());
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this->setActiveAccount(account->username());
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}
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}
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emit dataChanged(index, index);
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return true;
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}
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void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
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{
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beginResetModel();
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m_accounts = versions;
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endResetModel();
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}
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bool MojangAccountList::loadList(const QString &filePath)
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{
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QString path = filePath;
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if (path.isEmpty())
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path = m_listFilePath;
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if (path.isEmpty())
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{
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QLOG_ERROR() << "Can't load Mojang account list. No file path given and no default set.";
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return false;
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}
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QFile file(path);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::ReadOnly))
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{
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QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
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return false;
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}
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// Read the file and close it.
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QByteArray jsonData = file.readAll();
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file.close();
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QJsonParseError parseError;
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QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
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// Fail if the JSON is invalid.
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if (parseError.error != QJsonParseError::NoError)
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{
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QLOG_ERROR() << QString("Failed to parse account list file: %1 at offset %2")
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.arg(parseError.errorString(), QString::number(parseError.offset))
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.toUtf8();
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return false;
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}
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// Make sure the root is an object.
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if (!jsonDoc.isObject())
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{
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QLOG_ERROR() << "Invalid account list JSON: Root should be an array.";
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return false;
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}
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QJsonObject root = jsonDoc.object();
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// Make sure the format version matches.
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if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION)
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{
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QString newName = "accounts-old.json";
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QLOG_WARN() << "Format version mismatch when loading account list. Existing one will be renamed to"
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<< newName;
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// Attempt to rename the old version.
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file.rename(newName);
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return false;
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}
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// Now, load the accounts array.
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beginResetModel();
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QJsonArray accounts = root.value("accounts").toArray();
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for (QJsonValue accountVal : accounts)
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{
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QJsonObject accountObj = accountVal.toObject();
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MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
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if (account.get() != nullptr)
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{
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connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
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m_accounts.append(account);
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}
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else
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{
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QLOG_WARN() << "Failed to load an account.";
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}
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}
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// Load the active account.
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m_activeAccount = findAccount(root.value("activeAccount").toString(""));
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endResetModel();
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return true;
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}
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bool MojangAccountList::saveList(const QString &filePath)
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{
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QString path(filePath);
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if (path.isEmpty())
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path = m_listFilePath;
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if (path.isEmpty())
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{
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QLOG_ERROR() << "Can't save Mojang account list. No file path given and no default set.";
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return false;
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}
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// make sure the parent folder exists
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if(!ensureFilePathExists(path))
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return false;
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// make sure the file wasn't overwritten with a folder before (fixes a bug)
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QFileInfo finfo(path);
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if(finfo.isDir())
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{
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QDir badDir(path);
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badDir.removeRecursively();
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}
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QLOG_INFO() << "Writing account list to" << path;
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QLOG_DEBUG() << "Building JSON data structure.";
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// Build the JSON document to write to the list file.
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QJsonObject root;
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root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION);
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// Build a list of accounts.
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QLOG_DEBUG() << "Building account array.";
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QJsonArray accounts;
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for (MojangAccountPtr account : m_accounts)
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{
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QJsonObject accountObj = account->saveToJson();
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accounts.append(accountObj);
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}
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// Insert the account list into the root object.
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root.insert("accounts", accounts);
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if(m_activeAccount)
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{
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// Save the active account.
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root.insert("activeAccount", m_activeAccount->username());
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}
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// Create a JSON document object to convert our JSON to bytes.
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QJsonDocument doc(root);
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// Now that we're done building the JSON object, we can write it to the file.
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QLOG_DEBUG() << "Writing account list to file.";
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QFile file(path);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::WriteOnly))
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{
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QLOG_ERROR() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
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return false;
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}
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// Write the JSON to the file.
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file.write(doc.toJson());
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file.close();
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QLOG_INFO() << "Saved account list to" << path;
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return true;
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}
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void MojangAccountList::setListFilePath(QString path, bool autosave)
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{
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m_listFilePath = path;
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m_autosave = autosave;
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}
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bool MojangAccountList::anyAccountIsValid()
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{
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for(auto account:m_accounts)
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{
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if(account->accountStatus() != NotVerified)
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return true;
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}
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return false;
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}
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