MultiMC5/gui/mainwindow.h
Petr Mrázek ff33d4a1a4 OneSix instances now have a minecraft folder inside.
Also, the main instance view was expanded with helpful key events:
F2 for rename, F5 for refresh, Enter for start instance, Delete for...
2013-08-12 00:39:19 +02:00

149 lines
3.3 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "lists/InstanceList.h"
#include "tasks/LoginTask.h"
#include "BaseInstance.h"
class InstanceModel;
class InstanceProxyModel;
class KCategorizedView;
class KCategoryDrawer;
class MinecraftProcess;
class ConsoleWindow;
class OneSixAssets;
namespace Ui
{
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
/*!
* The currently selected instance.
*/
Q_PROPERTY(BaseInstance* selectedInstance READ selectedInstance STORED false)
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void closeEvent(QCloseEvent *event);
// Browser Dialog
void openWebPage(QUrl url);
BaseInstance *selectedInstance();
private slots:
void on_actionAbout_triggered();
void on_actionAddInstance_triggered();
void on_actionChangeInstGroup_triggered();
void on_actionChangeInstIcon_triggered();
void on_actionViewInstanceFolder_triggered();
void on_actionViewSelectedInstFolder_triggered();
void on_actionRefresh_triggered();
void on_actionViewCentralModsFolder_triggered();
void on_actionCheckUpdate_triggered();
void on_actionSettings_triggered();
void on_actionReportBug_triggered();
void on_actionNews_triggered();
void on_mainToolBar_visibilityChanged(bool);
void on_instanceView_customContextMenuRequested(const QPoint &pos);
void on_actionLaunchInstance_triggered();
void on_actionDeleteInstance_triggered();
void on_actionRenameInstance_triggered();
void on_actionMakeDesktopShortcut_triggered();
void on_actionChangeInstMCVersion_triggered();
void on_actionEditInstMods_triggered();
void doLogin(const QString& errorMsg = "");
void onLoginComplete();
void onGameUpdateComplete();
void onGameUpdateError(QString error);
void taskStart();
void taskEnd();
void on_actionChangeInstLWJGLVersion_triggered();
void on_actionInstanceSettings_triggered();
public slots:
void instanceActivated ( QModelIndex );
void instanceChanged ( QModelIndex );
void startTask(Task *task);
void launchInstance(BaseInstance *inst, LoginResponse response);
protected:
bool eventFilter(QObject *obj, QEvent *ev);
private:
Ui::MainWindow *ui;
KCategoryDrawer * drawer;
KCategorizedView * view;
InstanceModel * model;
InstanceProxyModel * proxymodel;
InstanceList instList;
MinecraftProcess *proc;
ConsoleWindow *console;
OneSixAssets *assets_downloader;
// A pointer to the instance we are actively doing stuff with.
// This is set when the user launches an instance and is used to refer to that
// instance throughout the launching process.
BaseInstance *m_activeInst;
LoginResponse m_activeLogin;
Task *m_versionLoadTask;
};
#endif // MAINWINDOW_H