MultiMC5/gui/mainwindow.cpp
Petr Mrázek ff33d4a1a4 OneSix instances now have a minecraft folder inside.
Also, the main instance view was expanded with helpful key events:
F2 for rename, F5 for refresh, Enter for start instance, Delete for...
2013-08-12 00:39:19 +02:00

604 lines
15 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Andrew Okin
* Peterix
* Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QMenu>
#include <QMessageBox>
#include <QInputDialog>
#include <QApplication>
#include <QDesktopServices>
#include <QUrl>
#include <QDir>
#include <QFileInfo>
#include "osutils.h"
#include "userutils.h"
#include "pathutils.h"
#include "gui/settingsdialog.h"
#include "gui/newinstancedialog.h"
#include "gui/logindialog.h"
#include "gui/taskdialog.h"
#include "gui/browserdialog.h"
#include "gui/aboutdialog.h"
#include "gui/versionselectdialog.h"
#include "gui/lwjglselectdialog.h"
#include "gui/consolewindow.h"
#include "gui/legacymodeditdialog.h"
#include "gui/instancesettings.h"
#include "categorizedview.h"
#include "categorydrawer.h"
#include "lists/InstanceList.h"
#include "AppSettings.h"
#include "AppVersion.h"
#include "tasks/LoginTask.h"
#include "BaseInstance.h"
#include "InstanceFactory.h"
#include "MinecraftProcess.h"
#include "OneSixAssets.h"
#include "OneSixUpdate.h"
#include "instancemodel.h"
#include "instancedelegate.h"
#include "IconPickerDialog.h"
#include "lists/MinecraftVersionList.h"
#include "lists/LwjglVersionList.h"
// Opens the given file in the default application.
// TODO: Move this somewhere.
void openFileInDefaultProgram ( QString filename );
void openDirInDefaultProgram ( QString dirpath, bool ensureExists = false );
MainWindow::MainWindow ( QWidget *parent ) :
QMainWindow ( parent ),
ui ( new Ui::MainWindow ),
instList ( globalSettings->get ( "InstanceDir" ).toString() )
{
ui->setupUi ( this );
// Set active instance to null.
m_activeInst = NULL;
// Create the widget
view = new KCategorizedView ( ui->centralWidget );
drawer = new KCategoryDrawer ( view );
view->setStyleSheet(
"QListView\
{\
background-image: url(:/backgrounds/kitteh);\
background-attachment: fixed;\
background-clip: padding;\
background-position: top right;\
background-repeat: none;\
background-color:palette(base);\
}");
view->setSelectionMode ( QAbstractItemView::SingleSelection );
//view->setSpacing( KDialog::spacingHint() );
view->setCategoryDrawer ( drawer );
view->setCollapsibleBlocks ( true );
view->setViewMode ( QListView::IconMode );
view->setFlow ( QListView::LeftToRight );
view->setWordWrap(true);
view->setMouseTracking ( true );
view->viewport()->setAttribute ( Qt::WA_Hover );
auto delegate = new ListViewDelegate();
view->setItemDelegate(delegate);
view->setSpacing(10);
view->setUniformItemWidths(true);
view->installEventFilter(this);
model = new InstanceModel ( instList,this );
proxymodel = new InstanceProxyModel ( this );
proxymodel->setSortRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
proxymodel->setFilterRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
//proxymodel->setDynamicSortFilter ( true );
proxymodel->setSourceModel ( model );
proxymodel->sort ( 0 );
view->setFrameShape ( QFrame::NoFrame );
ui->horizontalLayout->addWidget ( view );
setWindowTitle ( QString ( "MultiMC %1" ).arg ( AppVersion::current.toString() ) );
// TODO: Make this work with the new settings system.
// restoreGeometry(settings->getConfig().value("MainWindowGeometry", saveGeometry()).toByteArray());
// restoreState(settings->getConfig().value("MainWindowState", saveState()).toByteArray());
view->setModel ( proxymodel );
connect(view, SIGNAL(doubleClicked(const QModelIndex &)),
this, SLOT(instanceActivated(const QModelIndex &)));
connect(view, SIGNAL(clicked(const QModelIndex &)),
this, SLOT(instanceChanged(const QModelIndex &)));
// Load the instances. FIXME: this is not the place I'd say.
instList.loadList();
//FIXME: WTF
if (!MinecraftVersionList::getMainList().isLoaded())
{
m_versionLoadTask = MinecraftVersionList::getMainList().getLoadTask();
startTask(m_versionLoadTask);
}
//FIXME: WTF X 2
if (!LWJGLVersionList::get().isLoaded())
{
LWJGLVersionList::get().loadList();
}
//FIXME: I guess you get the idea. This is a quick hack.
assets_downloader = new OneSixAssets();
assets_downloader->start();
}
MainWindow::~MainWindow()
{
delete ui;
delete proxymodel;
delete model;
delete drawer;
delete assets_downloader;
}
bool MainWindow::eventFilter ( QObject* obj, QEvent* ev )
{
if(obj == view)
{
if (ev->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent*>(ev);
switch(keyEvent->key())
{
case Qt::Key_Enter:
case Qt::Key_Return:
on_actionLaunchInstance_triggered();
return true;
case Qt::Key_Delete:
on_actionDeleteInstance_triggered();
return true;
case Qt::Key_F5:
on_actionRefresh_triggered();
return true;
case Qt::Key_F2:
on_actionRenameInstance_triggered();
return true;
default:
break;
}
}
}
return QMainWindow::eventFilter ( obj, ev );
}
void MainWindow::instanceActivated ( QModelIndex index )
{
if(!index.isValid())
return;
BaseInstance * inst = (BaseInstance *) index.data(InstanceModel::InstancePointerRole).value<void *>();
doLogin();
}
void MainWindow::on_actionAddInstance_triggered()
{
if (!MinecraftVersionList::getMainList().isLoaded() &&
m_versionLoadTask && m_versionLoadTask->isRunning())
{
QEventLoop waitLoop;
waitLoop.connect(m_versionLoadTask, SIGNAL(failed(QString)), SLOT(quit()));
waitLoop.connect(m_versionLoadTask, SIGNAL(succeeded()), SLOT(quit()));
waitLoop.exec();
}
NewInstanceDialog newInstDlg( this );
if (!newInstDlg.exec())
return;
BaseInstance *newInstance = NULL;
QString instDirName = DirNameFromString(newInstDlg.instName());
QString instDir = PathCombine(globalSettings->get("InstanceDir").toString(), instDirName);
auto &loader = InstanceFactory::get();
auto error = loader.createInstance(newInstance, newInstDlg.selectedVersion(), instDir);
QString errorMsg = QString("Failed to create instance %1: ").arg(instDirName);
switch (error)
{
case InstanceFactory::NoCreateError:
newInstance->setName(newInstDlg.instName());
newInstance->setIconKey(newInstDlg.iconKey());
instList.add(InstancePtr(newInstance));
return;
case InstanceFactory::InstExists:
errorMsg += "An instance with the given directory name already exists.";
QMessageBox::warning(this, "Error", errorMsg);
break;
case InstanceFactory::CantCreateDir:
errorMsg += "Failed to create the instance directory.";
QMessageBox::warning(this, "Error", errorMsg);
break;
default:
errorMsg += QString("Unknown instance loader error %1").arg(error);
QMessageBox::warning(this, "Error", errorMsg);
break;
}
}
void MainWindow::on_actionChangeInstIcon_triggered()
{
BaseInstance* inst = selectedInstance();
if(!inst)
return;
IconPickerDialog dlg(this);
dlg.exec(selectedInstance()->iconKey());
if(dlg.result() == QDialog::Accepted)
{
selectedInstance()->setIconKey(dlg.selectedIconKey);
}
}
void MainWindow::on_actionChangeInstGroup_triggered()
{
BaseInstance* inst = selectedInstance();
if(!inst)
return;
bool ok = false;
QString name ( inst->group() );
name = QInputDialog::getText ( this, tr ( "Group name" ), tr ( "Enter a new group name." ),
QLineEdit::Normal, name, &ok );
if(ok)
inst->setGroup(name);
}
void MainWindow::on_actionViewInstanceFolder_triggered()
{
QString str = globalSettings->get ( "InstanceDir" ).toString();
openDirInDefaultProgram ( str );
}
void MainWindow::on_actionRefresh_triggered()
{
instList.loadList();
}
void MainWindow::on_actionViewCentralModsFolder_triggered()
{
openDirInDefaultProgram ( globalSettings->get ( "CentralModsDir" ).toString() , true);
}
void MainWindow::on_actionCheckUpdate_triggered()
{
}
void MainWindow::on_actionSettings_triggered()
{
SettingsDialog dialog ( this );
dialog.exec();
}
void MainWindow::on_actionReportBug_triggered()
{
openWebPage ( QUrl ( "http://jira.forkk.net/browse/MMC" ) );
}
void MainWindow::on_actionNews_triggered()
{
openWebPage ( QUrl ( "http://news.forkk.net/" ) );
}
void MainWindow::on_actionAbout_triggered()
{
AboutDialog dialog ( this );
dialog.exec();
}
void MainWindow::on_mainToolBar_visibilityChanged ( bool )
{
// Don't allow hiding the main toolbar.
// This is the only way I could find to prevent it... :/
ui->mainToolBar->setVisible ( true );
}
void MainWindow::on_actionDeleteInstance_triggered()
{
BaseInstance* inst = selectedInstance();
if (inst)
{
int response = QMessageBox::question(this, "CAREFUL",
QString("This is permanent! Are you sure?\nAbout to delete: ") + inst->name());
if (response == QMessageBox::Yes)
{
QDir(inst->instanceRoot()).removeRecursively();
instList.loadList();
}
}
}
void MainWindow::on_actionRenameInstance_triggered()
{
BaseInstance* inst = selectedInstance();
if(inst)
{
bool ok = false;
QString name ( inst->name() );
name = QInputDialog::getText ( this, tr ( "Instance name" ), tr ( "Enter a new instance name." ),
QLineEdit::Normal, name, &ok );
if (name.length() > 0)
{
if(ok && name.length() && name.length() <= 25)
inst->setName(name);
}
}
}
void MainWindow::on_actionViewSelectedInstFolder_triggered()
{
BaseInstance* inst = selectedInstance();
if(inst)
{
QString str = inst->instanceRoot();
openDirInDefaultProgram ( QDir(str).absolutePath() );
}
}
void MainWindow::on_actionEditInstMods_triggered()
{
//TODO: Needs to do current ModEditDialog too
BaseInstance* inst = selectedInstance();
if (inst)
{
LegacyModEditDialog dialog ( this, inst );
dialog.exec();
}
}
void MainWindow::closeEvent ( QCloseEvent *event )
{
// Save the window state and geometry.
// TODO: Make this work with the new settings system.
// settings->getConfig().setValue("MainWindowGeometry", saveGeometry());
// settings->getConfig().setValue("MainWindowState", saveState());
QMainWindow::closeEvent ( event );
}
void MainWindow::on_instanceView_customContextMenuRequested ( const QPoint &pos )
{
QMenu *instContextMenu = new QMenu ( "Instance", this );
// Add the actions from the toolbar to the context menu.
instContextMenu->addActions ( ui->instanceToolBar->actions() );
instContextMenu->exec ( view->mapToGlobal ( pos ) );
}
BaseInstance* MainWindow::selectedInstance()
{
QAbstractItemView * iv = view;
auto smodel = iv->selectionModel();
QModelIndex mindex;
if(smodel->hasSelection())
{
auto rows = smodel->selectedRows();
mindex = rows.at(0);
}
if(mindex.isValid())
{
return (BaseInstance *) mindex.data(InstanceModel::InstancePointerRole).value<void *>();
}
else
return nullptr;
}
void MainWindow::on_actionLaunchInstance_triggered()
{
BaseInstance* inst = selectedInstance();
if(inst)
{
doLogin();
}
}
void MainWindow::doLogin(const QString& errorMsg)
{
if (!selectedInstance())
return;
LoginDialog* loginDlg = new LoginDialog(this, errorMsg);
loginDlg->exec();
if(loginDlg->result() == QDialog::Accepted)
{
UserInfo uInfo{loginDlg->getUsername(), loginDlg->getPassword()};
TaskDialog* tDialog = new TaskDialog(this);
LoginTask* loginTask = new LoginTask(uInfo, tDialog);
connect(loginTask, SIGNAL(succeeded()),SLOT(onLoginComplete()), Qt::QueuedConnection);
connect(loginTask, SIGNAL(failed(QString)), SLOT(doLogin(QString)), Qt::QueuedConnection);
m_activeInst = selectedInstance();
tDialog->exec(loginTask);
}
}
void MainWindow::onLoginComplete()
{
if(!m_activeInst)
return;
LoginTask * task = (LoginTask *) QObject::sender();
m_activeLogin = task->getResult();
BaseUpdate *updateTask = m_activeInst->doUpdate();
if(!updateTask)
{
launchInstance(m_activeInst, m_activeLogin);
}
else
{
TaskDialog *tDialog = new TaskDialog(this);
connect(updateTask, SIGNAL(succeeded()),SLOT(onGameUpdateComplete()));
connect(updateTask, SIGNAL(failed(QString)), SLOT(onGameUpdateError(QString)));
tDialog->exec(updateTask);
}
}
void MainWindow::onGameUpdateComplete()
{
launchInstance(m_activeInst, m_activeLogin);
}
void MainWindow::onGameUpdateError(QString error)
{
QMessageBox::warning(this, "Error updating instance", error);
}
void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
{
Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
proc = instance->prepareForLaunch(response.username, response.sessionID);
if(!proc)
return;
console = new ConsoleWindow();
console->show();
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)),
console, SLOT(write(QString, MessageLevel::Enum)));
proc->launch();
}
void MainWindow::taskStart()
{
// Nothing to do here yet.
}
void MainWindow::taskEnd()
{
QObject *sender = QObject::sender();
if (sender == m_versionLoadTask)
m_versionLoadTask = NULL;
sender->deleteLater();
}
void MainWindow::startTask(Task *task)
{
connect(task, SIGNAL(started()), SLOT(taskStart()));
connect(task, SIGNAL(succeeded()), SLOT(taskEnd()));
connect(task, SIGNAL(failed(QString)), SLOT(taskEnd()));
task->startTask();
}
// Create A Desktop Shortcut
void MainWindow::on_actionMakeDesktopShortcut_triggered()
{
QString name ( "Test" );
name = QInputDialog::getText ( this, tr ( "MultiMC Shortcut" ), tr ( "Enter a Shortcut Name." ), QLineEdit::Normal, name );
Util::createShortCut ( Util::getDesktopDir(), QApplication::instance()->applicationFilePath(), QStringList() << "-dl" << QDir::currentPath() << "test", name, "application-x-octet-stream" );
QMessageBox::warning ( this, "Not useful", "A Dummy Shortcut was created. it will not do anything productive" );
}
// BrowserDialog
void MainWindow::openWebPage ( QUrl url )
{
BrowserDialog *browser = new BrowserDialog ( this );
browser->load ( url );
browser->exec();
}
void openDirInDefaultProgram ( QString path, bool ensureExists )
{
QDir parentPath;
QDir dir( path );
if(!dir.exists())
{
parentPath.mkpath(dir.absolutePath());
}
QDesktopServices::openUrl ( "file:///" + dir.absolutePath() );
}
void openFileInDefaultProgram ( QString filename )
{
QDesktopServices::openUrl ( "file:///" + QFileInfo ( filename ).absolutePath() );
}
void MainWindow::on_actionChangeInstMCVersion_triggered()
{
if (view->selectionModel()->selectedIndexes().count() < 1)
return;
BaseInstance *inst = selectedInstance();
VersionSelectDialog vselect(inst->versionList(), this);
if (vselect.exec() && vselect.selectedVersion())
{
inst->setIntendedVersionId(vselect.selectedVersion()->descriptor);
}
}
void MainWindow::on_actionChangeInstLWJGLVersion_triggered()
{
BaseInstance *inst = selectedInstance();
if (!inst)
return;
LWJGLSelectDialog lselect(this);
lselect.exec();
if (lselect.result() == QDialog::Accepted)
{
}
}
void MainWindow::on_actionInstanceSettings_triggered()
{
if (view->selectionModel()->selectedIndexes().count() < 1)
return;
BaseInstance *inst = selectedInstance();
SettingsObject *s;
s = &inst->settings();
InstanceSettings settings(s, this);
settings.setWindowTitle(QString("Instance settings"));
settings.exec();
}
void MainWindow::instanceChanged(QModelIndex idx) {
ui->instanceToolBar->setEnabled(idx.isValid());
}