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105 lines
3.4 KiB
C++
105 lines
3.4 KiB
C++
#pragma once
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#include <QString>
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#include "Library.h"
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#include <ProblemProvider.h>
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class LaunchProfile: public ProblemProvider
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{
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public:
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virtual ~LaunchProfile() {};
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public: /* application of profile variables from patches */
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void applyMinecraftVersion(const QString& id);
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void applyMainClass(const QString& mainClass);
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void applyAppletClass(const QString& appletClass);
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void applyMinecraftArguments(const QString& minecraftArguments);
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void applyMinecraftVersionType(const QString& type);
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void applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets);
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void applyTraits(const QSet<QString> &traits);
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void applyTweakers(const QStringList &tweakers);
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void applyJarMods(const QList<LibraryPtr> &jarMods);
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void applyMods(const QList<LibraryPtr> &jarMods);
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void applyLibrary(LibraryPtr library);
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void applyMavenFile(LibraryPtr library);
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void applyMainJar(LibraryPtr jar);
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void applyProblemSeverity(ProblemSeverity severity);
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/// clear the profile
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void clear();
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public: /* getters for profile variables */
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QString getMinecraftVersion() const;
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QString getMainClass() const;
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QString getAppletClass() const;
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QString getMinecraftVersionType() const;
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MojangAssetIndexInfo::Ptr getMinecraftAssets() const;
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QString getMinecraftArguments() const;
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const QSet<QString> & getTraits() const;
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const QStringList & getTweakers() const;
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const QList<LibraryPtr> & getJarMods() const;
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const QList<LibraryPtr> & getLibraries() const;
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const QList<LibraryPtr> & getNativeLibraries() const;
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const QList<LibraryPtr> & getMavenFiles() const;
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const LibraryPtr getMainJar() const;
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void getLibraryFiles(
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const QString & architecture,
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QStringList & jars,
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QStringList & nativeJars,
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const QString & overridePath,
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const QString & tempPath
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) const;
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bool hasTrait(const QString & trait) const;
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ProblemSeverity getProblemSeverity() const override;
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const QList<PatchProblem> getProblems() const override;
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private:
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/// the version of Minecraft - jar to use
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QString m_minecraftVersion;
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/// Release type - "release" or "snapshot"
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QString m_minecraftVersionType;
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/// Assets type - "legacy" or a version ID
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MojangAssetIndexInfo::Ptr m_minecraftAssets;
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/**
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* arguments that should be used for launching minecraft
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*
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* ex: "--username ${auth_player_name} --session ${auth_session}
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* --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
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*/
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QString m_minecraftArguments;
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/// A list of all tweaker classes
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QStringList m_tweakers;
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/// The main class to load first
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QString m_mainClass;
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/// The applet class, for some very old minecraft releases
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QString m_appletClass;
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/// the list of libraries
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QList<LibraryPtr> m_libraries;
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/// the list of maven files to be placed in the libraries folder, but not acted upon
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QList<LibraryPtr> m_mavenFiles;
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/// the main jar
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LibraryPtr m_mainJar;
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/// the list of native libraries
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QList<LibraryPtr> m_nativeLibraries;
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/// traits, collected from all the version files (version files can only add)
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QSet<QString> m_traits;
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/// A list of jar mods. version files can add those.
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QList<LibraryPtr> m_jarMods;
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/// the list of mods
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QList<LibraryPtr> m_mods;
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ProblemSeverity m_problemSeverity = ProblemSeverity::None;
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};
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