MultiMC5/launcher/dialogs/MSALoginDialog.cpp
Petr Mrázek e2be2ada05 NOISSUE fix build
Missing QUrl include
2021-08-22 20:10:57 +02:00

142 lines
4.3 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MSALoginDialog.h"
#include "ui_MSALoginDialog.h"
#include "minecraft/auth/AccountTask.h"
#include <QtWidgets/QPushButton>
#include <QUrl>
MSALoginDialog::MSALoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::MSALoginDialog)
{
ui->setupUi(this);
ui->progressBar->setVisible(false);
// ui->buttonBox->button(QDialogButtonBox::Cancel)->setEnabled(false);
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
int MSALoginDialog::exec() {
setUserInputsEnabled(false);
ui->progressBar->setVisible(true);
// Setup the login task and start it
m_account = MinecraftAccount::createBlankMSA();
m_loginTask = m_account->loginMSA(nullptr);
connect(m_loginTask.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed);
connect(m_loginTask.get(), &Task::succeeded, this, &MSALoginDialog::onTaskSucceeded);
connect(m_loginTask.get(), &Task::status, this, &MSALoginDialog::onTaskStatus);
connect(m_loginTask.get(), &Task::progress, this, &MSALoginDialog::onTaskProgress);
connect(m_loginTask.get(), &AccountTask::showVerificationUriAndCode, this, &MSALoginDialog::showVerificationUriAndCode);
connect(m_loginTask.get(), &AccountTask::hideVerificationUriAndCode, this, &MSALoginDialog::hideVerificationUriAndCode);
connect(&m_externalLoginTimer, &QTimer::timeout, this, &MSALoginDialog::externalLoginTick);
m_loginTask->start();
return QDialog::exec();
}
MSALoginDialog::~MSALoginDialog()
{
delete ui;
}
void MSALoginDialog::externalLoginTick() {
m_externalLoginElapsed++;
ui->progressBar->setValue(m_externalLoginElapsed);
ui->progressBar->repaint();
if(m_externalLoginElapsed >= m_externalLoginTimeout) {
m_externalLoginTimer.stop();
}
}
void MSALoginDialog::showVerificationUriAndCode(const QUrl& uri, const QString& code, int expiresIn) {
m_externalLoginElapsed = 0;
m_externalLoginTimeout = expiresIn;
m_externalLoginTimer.setInterval(1000);
m_externalLoginTimer.setSingleShot(false);
m_externalLoginTimer.start();
ui->progressBar->setMaximum(expiresIn);
ui->progressBar->setValue(m_externalLoginElapsed);
QString urlString = uri.toString();
QString linkString = QString("<a href=\"%1\">%2</a>").arg(urlString, urlString);
ui->label->setText(tr("<p>Please open up %1 in a browser and put in the code <b>%2</b> to proceed with login.</p>").arg(linkString, code));
}
void MSALoginDialog::hideVerificationUriAndCode() {
m_externalLoginTimer.stop();
}
void MSALoginDialog::setUserInputsEnabled(bool enable)
{
ui->buttonBox->setEnabled(enable);
}
void MSALoginDialog::onTaskFailed(const QString &reason)
{
// Set message
auto lines = reason.split('\n');
QString processed;
for(auto line: lines) {
if(line.size()) {
processed += "<font color='red'>" + line + "</font><br />";
}
else {
processed += "<br />";
}
}
ui->label->setText(processed);
// Re-enable user-interaction
setUserInputsEnabled(true);
ui->progressBar->setVisible(false);
}
void MSALoginDialog::onTaskSucceeded()
{
QDialog::accept();
}
void MSALoginDialog::onTaskStatus(const QString &status)
{
ui->label->setText(status);
}
void MSALoginDialog::onTaskProgress(qint64 current, qint64 total)
{
ui->progressBar->setMaximum(total);
ui->progressBar->setValue(current);
}
// Public interface
MinecraftAccountPtr MSALoginDialog::newAccount(QWidget *parent, QString msg)
{
MSALoginDialog dlg(parent);
dlg.ui->label->setText(msg);
if (dlg.exec() == QDialog::Accepted)
{
return dlg.m_account;
}
return 0;
}