mirror of
https://github.com/MultiMC/MultiMC5.git
synced 2024-11-20 08:10:11 +00:00
533 lines
14 KiB
C++
533 lines
14 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Authors: Andrew Okin
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* Peterix
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* Orochimarufan <orochimarufan.x3@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include <QMenu>
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#include <QMessageBox>
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#include <QInputDialog>
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#include <QApplication>
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#include <QDesktopServices>
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#include <QUrl>
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#include <QDir>
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#include <QFileInfo>
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#include "osutils.h"
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#include "userutils.h"
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#include "pathutils.h"
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#include "gui/settingsdialog.h"
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#include "gui/newinstancedialog.h"
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#include "gui/logindialog.h"
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#include "gui/taskdialog.h"
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#include "gui/browserdialog.h"
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#include "gui/aboutdialog.h"
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#include "gui/versionselectdialog.h"
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#include "gui/lwjglselectdialog.h"
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#include "gui/consolewindow.h"
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#include "kcategorizedview.h"
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#include "kcategorydrawer.h"
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#include "instancelist.h"
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#include "appsettings.h"
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#include "version.h"
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#include "logintask.h"
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#include "gameupdatetask.h"
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#include "instance.h"
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#include "minecraftprocess.h"
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#include "instancemodel.h"
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#include "instancedelegate.h"
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#include "minecraftversionlist.h"
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#include "lwjglversionlist.h"
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// Opens the given file in the default application.
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// TODO: Move this somewhere.
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void openFileInDefaultProgram ( QString filename );
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void openDirInDefaultProgram ( QString dirpath, bool ensureExists = false );
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MainWindow::MainWindow ( QWidget *parent ) :
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QMainWindow ( parent ),
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ui ( new Ui::MainWindow ),
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instList ( globalSettings->get ( "InstanceDir" ).toString() )
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{
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ui->setupUi ( this );
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// Set active instance to null.
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m_activeInst = NULL;
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// Create the widget
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view = new KCategorizedView ( ui->centralWidget );
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drawer = new KCategoryDrawer ( view );
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/*
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QPalette pal = view->palette();
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pal.setBrush(QPalette::Base, QBrush(QPixmap(QString::fromUtf8(":/backgrounds/kitteh"))));
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view->setPalette(pal);
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*/
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// view->setStyleSheet(
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// "QListView\
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// {\
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// background-image: url(:/backgrounds/kitteh);\
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// background-attachment: fixed;\
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// background-clip: padding;\
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// background-position: top right;\
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// background-repeat: none;\
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// background-color:palette(base);\
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// }");
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view->setSelectionMode ( QAbstractItemView::SingleSelection );
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//view->setSpacing( KDialog::spacingHint() );
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view->setCategoryDrawer ( drawer );
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view->setCollapsibleBlocks ( true );
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view->setViewMode ( QListView::IconMode );
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view->setFlow ( QListView::LeftToRight );
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view->setWordWrap(true);
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view->setMouseTracking ( true );
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view->viewport()->setAttribute ( Qt::WA_Hover );
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auto delegate = new ListViewDelegate();
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view->setItemDelegate(delegate);
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view->setSpacing(10);
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view->setUniformItemWidths(true);
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model = new InstanceModel ( instList,this );
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proxymodel = new InstanceProxyModel ( this );
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proxymodel->setSortRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
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proxymodel->setFilterRole ( KCategorizedSortFilterProxyModel::CategorySortRole );
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//proxymodel->setDynamicSortFilter ( true );
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proxymodel->setSourceModel ( model );
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proxymodel->sort ( 0 );
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view->setFrameShape ( QFrame::NoFrame );
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ui->horizontalLayout->addWidget ( view );
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setWindowTitle ( QString ( "MultiMC %1" ).arg ( Version::current.toString() ) );
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// TODO: Make this work with the new settings system.
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// restoreGeometry(settings->getConfig().value("MainWindowGeometry", saveGeometry()).toByteArray());
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// restoreState(settings->getConfig().value("MainWindowState", saveState()).toByteArray());
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view->setModel ( proxymodel );
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connect(view, SIGNAL(doubleClicked(const QModelIndex &)),
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this, SLOT(instanceActivated(const QModelIndex &)));
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// Load the instances.
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instList.loadList();
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// just a test
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/*
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instList.at(0)->setGroup("TEST GROUP");
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instList.at(0)->setName("TEST ITEM");
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*/
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if (!MinecraftVersionList::getMainList().isLoaded())
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{
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m_versionLoadTask = MinecraftVersionList::getMainList().getLoadTask();
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startTask(m_versionLoadTask);
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}
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if (!LWJGLVersionList::get().isLoaded())
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{
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LWJGLVersionList::get().loadList();
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}
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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delete proxymodel;
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delete model;
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delete drawer;
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}
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void MainWindow::instanceActivated ( QModelIndex index )
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{
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if(!index.isValid())
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return;
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Instance * inst = (Instance *) index.data(InstanceModel::InstancePointerRole).value<void *>();
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doLogin();
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}
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void MainWindow::on_actionAddInstance_triggered()
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{
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if (!MinecraftVersionList::getMainList().isLoaded() &&
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m_versionLoadTask && m_versionLoadTask->isRunning())
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{
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QEventLoop waitLoop;
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waitLoop.connect(m_versionLoadTask, SIGNAL(ended()), SLOT(quit()));
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waitLoop.exec();
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}
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NewInstanceDialog *newInstDlg = new NewInstanceDialog ( this );
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if (newInstDlg->exec())
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{
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Instance *newInstance = NULL;
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QString instDirName = DirNameFromString(newInstDlg->instName());
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QString instDir = PathCombine(globalSettings->get("InstanceDir").toString(),
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instDirName);
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InstanceLoader::InstLoaderError error = InstanceLoader::get().
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createInstance(newInstance, instDir);
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if (error == InstanceLoader::NoError)
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{
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newInstance->setName(newInstDlg->instName());
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newInstance->setIntendedVersion(newInstDlg->selectedVersion()->descriptor());
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instList.add(InstancePtr(newInstance));
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}
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else
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{
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QString errorMsg = QString("Failed to create instance %1: ").
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arg(instDirName);
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switch (error)
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{
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case InstanceLoader::InstExists:
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errorMsg += "An instance with the given directory name already exists.";
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break;
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case InstanceLoader::CantCreateDir:
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errorMsg += "Failed to create the instance directory.";
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break;
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default:
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errorMsg += QString("Unknown instance loader error %1").
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arg(error);
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break;
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}
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QMessageBox::warning(this, "Error", errorMsg);
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}
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}
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}
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void MainWindow::on_actionChangeInstGroup_triggered()
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{
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Instance* inst = selectedInstance();
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if(inst)
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{
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bool ok = false;
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QString name ( inst->group() );
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QInputDialog dlg(this);
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dlg.result();
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name = QInputDialog::getText ( this, tr ( "Group name" ), tr ( "Enter a new group name." ),
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QLineEdit::Normal, name, &ok );
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if(ok)
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inst->setGroup(name);
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}
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}
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void MainWindow::on_actionViewInstanceFolder_triggered()
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{
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QString str = globalSettings->get ( "InstanceDir" ).toString();
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openDirInDefaultProgram ( str );
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}
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void MainWindow::on_actionRefresh_triggered()
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{
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instList.loadList();
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}
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void MainWindow::on_actionViewCentralModsFolder_triggered()
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{
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openDirInDefaultProgram ( globalSettings->get ( "CentralModsDir" ).toString() , true);
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}
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void MainWindow::on_actionCheckUpdate_triggered()
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{
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}
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void MainWindow::on_actionSettings_triggered()
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{
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SettingsDialog dialog ( this );
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dialog.exec();
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}
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void MainWindow::on_actionReportBug_triggered()
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{
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//QDesktopServices::openUrl(QUrl("http://bugs.forkk.net/"));
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openWebPage ( QUrl ( "http://bugs.forkk.net/" ) );
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}
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void MainWindow::on_actionNews_triggered()
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{
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//QDesktopServices::openUrl(QUrl("http://news.forkk.net/"));
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openWebPage ( QUrl ( "http://news.forkk.net/" ) );
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}
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void MainWindow::on_actionAbout_triggered()
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{
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AboutDialog dialog ( this );
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dialog.exec();
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}
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void MainWindow::on_mainToolBar_visibilityChanged ( bool )
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{
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// Don't allow hiding the main toolbar.
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// This is the only way I could find to prevent it... :/
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ui->mainToolBar->setVisible ( true );
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}
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void MainWindow::on_actionDeleteInstance_triggered()
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{
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}
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void MainWindow::on_actionRenameInstance_triggered()
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{
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Instance* inst = selectedInstance();
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if(inst)
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{
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bool ok = false;
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QString name ( inst->name() );
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name = QInputDialog::getText ( this, tr ( "Instance name" ), tr ( "Enter a new instance name." ),
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QLineEdit::Normal, name, &ok );
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//FIXME: dialog should do the validation!!!
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if(ok && name.length() && name.length() <= 25)
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inst->setName(name);
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}
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}
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void MainWindow::on_actionViewSelectedInstFolder_triggered()
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{
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Instance* inst = selectedInstance();
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if(inst)
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{
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QString str = inst->rootDir();
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openDirInDefaultProgram ( QDir(str).absolutePath() );
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}
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}
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void MainWindow::closeEvent ( QCloseEvent *event )
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{
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// Save the window state and geometry.
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// TODO: Make this work with the new settings system.
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// settings->getConfig().setValue("MainWindowGeometry", saveGeometry());
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// settings->getConfig().setValue("MainWindowState", saveState());
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QMainWindow::closeEvent ( event );
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}
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void MainWindow::on_instanceView_customContextMenuRequested ( const QPoint &pos )
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{
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QMenu *instContextMenu = new QMenu ( "Instance", this );
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// Add the actions from the toolbar to the context menu.
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instContextMenu->addActions ( ui->instanceToolBar->actions() );
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instContextMenu->exec ( view->mapToGlobal ( pos ) );
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}
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Instance* MainWindow::selectedInstance()
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{
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QAbstractItemView * iv = view;
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auto smodel = iv->selectionModel();
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QModelIndex mindex;
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if(smodel->hasSelection())
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{
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auto rows = smodel->selectedRows();
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mindex = rows.at(0);
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}
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if(mindex.isValid())
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{
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return (Instance *) mindex.data(InstanceModel::InstancePointerRole).value<void *>();
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}
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else
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return nullptr;
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}
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void MainWindow::on_actionLaunchInstance_triggered()
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{
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Instance* inst = selectedInstance();
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if(inst)
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{
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doLogin();
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}
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}
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void MainWindow::doLogin(const QString& errorMsg)
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{
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if (!selectedInstance())
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return;
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LoginDialog* loginDlg = new LoginDialog(this, errorMsg);
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if (loginDlg->exec())
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{
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UserInfo uInfo(loginDlg->getUsername(), loginDlg->getPassword());
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TaskDialog* tDialog = new TaskDialog(this);
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LoginTask* loginTask = new LoginTask(uInfo, tDialog);
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connect(loginTask, SIGNAL(loginComplete(LoginResponse)),
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SLOT(onLoginComplete(LoginResponse)), Qt::QueuedConnection);
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connect(loginTask, SIGNAL(loginFailed(QString)),
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SLOT(doLogin(QString)), Qt::QueuedConnection);
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m_activeInst = selectedInstance();
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tDialog->exec(loginTask);
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}
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}
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void MainWindow::onLoginComplete(LoginResponse response)
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{
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Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
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if (!m_activeInst->shouldUpdateGame())
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{
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launchInstance(m_activeInst, response);
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}
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else
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{
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TaskDialog *tDialog = new TaskDialog(this);
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GameUpdateTask *updateTask = new GameUpdateTask(response, m_activeInst);
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connect(updateTask, SIGNAL(gameUpdateComplete(LoginResponse)),
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SLOT(onGameUpdateComplete(LoginResponse)));
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connect(updateTask, SIGNAL(gameUpdateError(QString)), SLOT(onGameUpdateError(QString)));
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tDialog->exec(updateTask);
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}
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}
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void MainWindow::onGameUpdateComplete(LoginResponse response)
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{
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launchInstance(response);
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}
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void MainWindow::onGameUpdateError(QString error)
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{
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QMessageBox::warning(this, "Error downloading instance", error);
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}
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void MainWindow::launchInstance(LoginResponse response)
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{
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Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
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launchInstance(m_activeInst, response);
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}
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void MainWindow::launchInstance(QString instID, LoginResponse response)
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{
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Instance *instance = instList.getInstanceById(instID).data();
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Q_ASSERT_X(instance != NULL, "launchInstance", "instance ID does not correspond to a valid instance");
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launchInstance(instance, response);
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}
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void MainWindow::launchInstance(Instance *instance, LoginResponse response)
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{
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Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
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console = new ConsoleWindow();
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proc = new MinecraftProcess(instance, response.username(), response.sessionID());
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console->show();
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//connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
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connect(proc, SIGNAL(log(QString, MessageLevel::Enum)),
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console, SLOT(write(QString, MessageLevel::Enum)));
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proc->launch();
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}
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void MainWindow::taskStart(Task *task)
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{
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// Nothing to do here yet.
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}
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void MainWindow::taskEnd(Task *task)
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{
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if (task == m_versionLoadTask)
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m_versionLoadTask = NULL;
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delete task;
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}
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void MainWindow::startTask(Task *task)
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{
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connect(task, SIGNAL(started(Task*)), SLOT(taskStart(Task*)));
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connect(task, SIGNAL(ended(Task*)), SLOT(taskEnd(Task*)));
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task->startTask();
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}
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// Create A Desktop Shortcut
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void MainWindow::on_actionMakeDesktopShortcut_triggered()
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{
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QString name ( "Test" );
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name = QInputDialog::getText ( this, tr ( "MultiMC Shortcut" ), tr ( "Enter a Shortcut Name." ), QLineEdit::Normal, name );
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Util::createShortCut ( Util::getDesktopDir(), QApplication::instance()->applicationFilePath(), QStringList() << "-dl" << QDir::currentPath() << "test", name, "application-x-octet-stream" );
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QMessageBox::warning ( this, "Not useful", "A Dummy Shortcut was created. it will not do anything productive" );
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}
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// BrowserDialog
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void MainWindow::openWebPage ( QUrl url )
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{
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BrowserDialog *browser = new BrowserDialog ( this );
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browser->load ( url );
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browser->exec();
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}
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void openDirInDefaultProgram ( QString path, bool ensureExists )
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{
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QDir parentPath;
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QDir dir( path );
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if(!dir.exists())
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{
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parentPath.mkpath(dir.absolutePath());
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}
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QDesktopServices::openUrl ( "file:///" + dir.absolutePath() );
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}
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void openFileInDefaultProgram ( QString filename )
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{
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QDesktopServices::openUrl ( "file:///" + QFileInfo ( filename ).absolutePath() );
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}
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void MainWindow::on_actionChangeInstMCVersion_triggered()
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{
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if (view->selectionModel()->selectedIndexes().count() < 1)
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return;
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Instance *inst = selectedInstance();
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VersionSelectDialog *vselect = new VersionSelectDialog(inst->versionList(), this);
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if (vselect->exec() && vselect->selectedVersion())
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{
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inst->setIntendedVersion(vselect->selectedVersion()->descriptor());
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}
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}
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void MainWindow::on_actionChangeInstLWJGLVersion_triggered()
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{
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Instance *inst = selectedInstance();
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if (!inst)
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return;
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LWJGLSelectDialog *lselect = new LWJGLSelectDialog(this);
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if (lselect->exec())
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{
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}
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}
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