mirror of
https://github.com/MultiMC/MultiMC5.git
synced 2024-12-30 21:15:35 +00:00
98 lines
2.4 KiB
C++
98 lines
2.4 KiB
C++
/* Copyright 2015-2019 MultiMC Contributors
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
#include <QFileInfo>
|
|
#include <QDateTime>
|
|
|
|
#include "multimc_logic_export.h"
|
|
|
|
enum class GameType
|
|
{
|
|
Survival,
|
|
Creative,
|
|
Adventure,
|
|
Spectator
|
|
};
|
|
QString MULTIMC_LOGIC_EXPORT gameTypeToString(GameType type);
|
|
|
|
class MULTIMC_LOGIC_EXPORT World
|
|
{
|
|
public:
|
|
World(const QFileInfo &file);
|
|
QString folderName() const
|
|
{
|
|
return m_folderName;
|
|
}
|
|
QString name() const
|
|
{
|
|
return m_actualName;
|
|
}
|
|
QDateTime lastPlayed() const
|
|
{
|
|
return m_lastPlayed;
|
|
}
|
|
GameType gameType() const
|
|
{
|
|
return m_gameType;
|
|
}
|
|
int64_t seed() const
|
|
{
|
|
return m_randomSeed;
|
|
}
|
|
bool isValid() const
|
|
{
|
|
return is_valid;
|
|
}
|
|
bool isOnFS() const
|
|
{
|
|
return m_containerFile.isDir();
|
|
}
|
|
QFileInfo container() const
|
|
{
|
|
return m_containerFile;
|
|
}
|
|
// delete all the files of this world
|
|
bool destroy();
|
|
// replace this world with a copy of the other
|
|
bool replace(World &with);
|
|
// change the world's filesystem path (used by world lists for *MAGIC* purposes)
|
|
void repath(const QFileInfo &file);
|
|
|
|
bool rename(const QString &to);
|
|
bool install(const QString &to, const QString &name= QString());
|
|
|
|
// WEAK compare operator - used for replacing worlds
|
|
bool operator==(const World &other) const;
|
|
bool strongCompare(const World &other) const;
|
|
|
|
private:
|
|
void readFromZip(const QFileInfo &file);
|
|
void readFromFS(const QFileInfo &file);
|
|
void loadFromLevelDat(QByteArray data);
|
|
|
|
protected:
|
|
|
|
QFileInfo m_containerFile;
|
|
QString m_containerOffsetPath;
|
|
QString m_folderName;
|
|
QString m_actualName;
|
|
QDateTime levelDatTime;
|
|
QDateTime m_lastPlayed;
|
|
int64_t m_randomSeed = 0;
|
|
GameType m_gameType = GameType::Survival;
|
|
bool is_valid = false;
|
|
};
|