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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
#include "Secrets.h"
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#include <array>
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#include <cstdio>
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namespace {
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/*
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* This is the MSA client ID. It is confidential and should not be reused.
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* You can obtain one for yourself by using azure app registration:
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* https://docs.microsoft.com/en-us/azure/active-directory/develop/quickstart-register-app
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*
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* The app registration should:
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* - Be only for personal accounts.
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* - Not have any redirect URI.
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* - Not have any platform.
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* - Have no credentials.
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* - No certificates.
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* - No client secrets.
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* - Enable 'Live SDK support' for access to XBox APIs.
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* - Enable 'public client flows' for OAuth2 device flow.
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*
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* By putting one in here, you accept the terms and conditions for using the MS Identity Plaform and assume all responsibilities associated with it.
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* See: https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use
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*
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* Above all else, do not impersonate other applications! This includes the Mojang Launcher and MultiMC - your builds are *NOT* MultiMC.
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*
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* If you intend to base your own launcher on this code, take care and customize this to obfuscate the client ID, so it cannot be trivially found by casual attackers.
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*/
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QString MSAClientID = "";
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}
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namespace Secrets {
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bool hasMSAClientID() {
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return !MSAClientID.isEmpty();
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}
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QString getMSAClientID(uint8_t separator) {
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return MSAClientID;
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}
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}
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