mirror of
https://github.com/MultiMC/MultiMC5.git
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111 lines
3.2 KiB
C++
111 lines
3.2 KiB
C++
/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LoginDialog.h"
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#include "ui_LoginDialog.h"
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#include "logic/auth/YggdrasilTask.h"
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#include <QtWidgets/QPushButton>
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LoginDialog::LoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::LoginDialog)
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{
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ui->setupUi(this);
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ui->progressBar->setVisible(false);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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LoginDialog::~LoginDialog()
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{
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delete ui;
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}
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// Stage 1: User interaction
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void LoginDialog::accept()
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{
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setUserInputsEnabled(false);
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ui->progressBar->setVisible(true);
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// Setup the login task and start it
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m_account = MojangAccount::createFromUsername(ui->userTextBox->text());
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m_loginTask = m_account->login(nullptr, ui->passTextBox->text());
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connect(m_loginTask.get(), &ProgressProvider::failed, this, &LoginDialog::onTaskFailed);
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connect(m_loginTask.get(), &ProgressProvider::succeeded, this,
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&LoginDialog::onTaskSucceeded);
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connect(m_loginTask.get(), &ProgressProvider::status, this, &LoginDialog::onTaskStatus);
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connect(m_loginTask.get(), &ProgressProvider::progress, this, &LoginDialog::onTaskProgress);
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m_loginTask->start();
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}
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void LoginDialog::setUserInputsEnabled(bool enable)
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{
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ui->userTextBox->setEnabled(enable);
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ui->passTextBox->setEnabled(enable);
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ui->buttonBox->setEnabled(enable);
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}
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// Enable the OK button only when both textboxes contain something.
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void LoginDialog::on_userTextBox_textEdited(const QString &newText)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)
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->setEnabled(!newText.isEmpty() && !ui->passTextBox->text().isEmpty());
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}
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void LoginDialog::on_passTextBox_textEdited(const QString &newText)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)
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->setEnabled(!newText.isEmpty() && !ui->userTextBox->text().isEmpty());
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}
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void LoginDialog::onTaskFailed(const QString &reason)
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{
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// Set message
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ui->label->setText("<span style='color:red'>" + reason + "</span>");
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// Re-enable user-interaction
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setUserInputsEnabled(true);
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ui->progressBar->setVisible(false);
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}
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void LoginDialog::onTaskSucceeded()
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{
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QDialog::accept();
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}
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void LoginDialog::onTaskStatus(const QString &status)
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{
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ui->label->setText(status);
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}
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void LoginDialog::onTaskProgress(qint64 current, qint64 total)
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{
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ui->progressBar->setMaximum(total);
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ui->progressBar->setValue(current);
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}
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// Public interface
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MojangAccountPtr LoginDialog::newAccount(QWidget *parent, QString msg)
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{
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LoginDialog dlg(parent);
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dlg.ui->label->setText(msg);
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if (dlg.exec() == QDialog::Accepted)
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{
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return dlg.m_account;
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}
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return 0;
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}
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