MultiMC5/application/ConsoleWindow.cpp
Petr Mrázek ce99fabe13 GH-992 Add a transaction/locking mechanism to settings objects
This can cut the FTB loading by ~66% - worth it, but not ideal.
Real solution will have to be implemented later.
2015-05-23 16:07:47 +02:00

261 lines
6.5 KiB
C++

/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ConsoleWindow.h"
#include "MultiMC.h"
#include <QScrollBar>
#include <QMessageBox>
#include <QSystemTrayIcon>
#include <QHBoxLayout>
#include <QPushButton>
#include <qlayoutitem.h>
#include <QCloseEvent>
#include <Platform.h>
#include <dialogs/CustomMessageBox.h>
#include <dialogs/ProgressDialog.h>
#include "widgets/PageContainer.h"
#include "pages/LogPage.h"
#include "InstancePageProvider.h"
#include "icons/IconList.h"
class LogPageProvider : public BasePageProvider
{
public:
LogPageProvider(BasePageProviderPtr parent, BasePage * log_page)
{
m_parent = parent;
m_log_page = log_page;
}
virtual QString dialogTitle() {return "Fake";};
virtual QList<BasePage *> getPages()
{
auto pages = m_parent->getPages();
pages.prepend(m_log_page);
return pages;
}
private:
BasePageProviderPtr m_parent;
BasePage * m_log_page;
};
ConsoleWindow::ConsoleWindow(BaseProcess *process, QWidget *parent)
: QMainWindow(parent), m_proc(process)
{
MultiMCPlatform::fixWM_CLASS(this);
setAttribute(Qt::WA_DeleteOnClose);
auto instance = m_proc->instance();
auto icon = ENV.icons()->getIcon(instance->iconKey());
QString windowTitle = tr("Console window for ") + instance->name();
// Set window properties
{
setWindowIcon(icon);
setWindowTitle(windowTitle);
}
// Add page container
{
auto mainLayout = new QVBoxLayout;
auto provider = std::make_shared<InstancePageProvider>(m_proc->instance());
auto baseprovider = std::dynamic_pointer_cast<BasePageProvider>(provider);
auto proxy_provider = std::make_shared<LogPageProvider>(baseprovider, new LogPage(m_proc));
m_container = new PageContainer(proxy_provider, "console", this);
mainLayout->addWidget(m_container);
mainLayout->setSpacing(0);
mainLayout->setContentsMargins(0,0,0,0);
setLayout(mainLayout);
setCentralWidget(m_container);
}
// Add custom buttons to the page container layout.
{
auto horizontalLayout = new QHBoxLayout();
horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
horizontalLayout->setContentsMargins(6, -1, 6, -1);
auto btnHelp = new QPushButton();
btnHelp->setText(tr("Help"));
horizontalLayout->addWidget(btnHelp);
connect(btnHelp, SIGNAL(clicked(bool)), m_container, SLOT(help()));
auto spacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
horizontalLayout->addSpacerItem(spacer);
m_killButton = new QPushButton();
m_killButton->setText(tr("Kill Minecraft"));
horizontalLayout->addWidget(m_killButton);
connect(m_killButton, SIGNAL(clicked(bool)), SLOT(on_btnKillMinecraft_clicked()));
m_closeButton = new QPushButton();
m_closeButton->setText(tr("Close"));
horizontalLayout->addWidget(m_closeButton);
connect(m_closeButton, SIGNAL(clicked(bool)), SLOT(on_closeButton_clicked()));
m_container->addButtons(horizontalLayout);
}
// restore window state
{
auto base64State = MMC->settings()->get("ConsoleWindowState").toByteArray();
restoreState(QByteArray::fromBase64(base64State));
auto base64Geometry = MMC->settings()->get("ConsoleWindowGeometry").toByteArray();
restoreGeometry(QByteArray::fromBase64(base64Geometry));
}
// Set up tray icon
{
m_trayIcon = new QSystemTrayIcon(icon, this);
m_trayIcon->setToolTip(windowTitle);
connect(m_trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)),
SLOT(iconActivated(QSystemTrayIcon::ActivationReason)));
m_trayIcon->show();
}
// Set up signal connections
connect(m_proc, SIGNAL(ended(InstancePtr, int, QProcess::ExitStatus)), this,
SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
connect(m_proc, SIGNAL(prelaunch_failed(InstancePtr, int, QProcess::ExitStatus)), this,
SLOT(onEnded(InstancePtr, int, QProcess::ExitStatus)));
connect(m_proc, SIGNAL(launch_failed(InstancePtr)), this,
SLOT(onLaunchFailed(InstancePtr)));
setMayClose(false);
if (m_proc->instance()->settings()->get("ShowConsole").toBool())
{
show();
}
}
void ConsoleWindow::iconActivated(QSystemTrayIcon::ActivationReason reason)
{
switch (reason)
{
case QSystemTrayIcon::Trigger:
{
toggleConsole();
}
default:
return;
}
}
void ConsoleWindow::on_closeButton_clicked()
{
close();
}
void ConsoleWindow::setMayClose(bool mayclose)
{
if(mayclose)
m_closeButton->setText(tr("Close"));
else
m_closeButton->setText(tr("Hide"));
m_mayclose = mayclose;
}
void ConsoleWindow::toggleConsole()
{
if (isVisible())
{
if(!isActiveWindow())
{
activateWindow();
return;
}
hide();
}
else
{
show();
}
}
void ConsoleWindow::closeEvent(QCloseEvent *event)
{
if (!m_mayclose)
{
toggleConsole();
event->ignore();
}
else if(m_container->requestClose(event))
{
MMC->settings()->set("ConsoleWindowState", saveState().toBase64());
MMC->settings()->set("ConsoleWindowGeometry", saveGeometry().toBase64());
emit isClosing();
m_trayIcon->hide();
event->accept();
}
}
void ConsoleWindow::on_btnKillMinecraft_clicked()
{
m_killButton->setEnabled(false);
auto response = CustomMessageBox::selectable(
this, tr("Kill Minecraft?"),
tr("This can cause the instance to get corrupted and should only be used if Minecraft "
"is frozen for some reason"),
QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec();
if (response == QMessageBox::Yes)
m_proc->killProcess();
else
m_killButton->setEnabled(true);
}
void ConsoleWindow::onEnded(InstancePtr instance, int code, QProcess::ExitStatus status)
{
bool peacefulExit = code == 0 && status != QProcess::CrashExit;
m_killButton->setEnabled(false);
setMayClose(true);
if (instance->settings()->get("AutoCloseConsole").toBool())
{
if (peacefulExit)
{
this->close();
return;
}
}
if (!isVisible())
{
show();
}
// Raise Window
if (MMC->settings()->get("RaiseConsole").toBool())
{
raise();
activateWindow();
}
}
void ConsoleWindow::onLaunchFailed(InstancePtr instance)
{
m_killButton->setEnabled(false);
setMayClose(true);
if (!isVisible())
show();
}
ConsoleWindow::~ConsoleWindow()
{
}