MultiMC5/logic/MinecraftVersion.h
Petr Mrázek 253067c782 Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
2013-08-17 13:40:51 +02:00

77 lines
1.6 KiB
C

/* Copyright 2013 Andrew Okin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "InstanceVersion.h"
#include <QStringList>
struct MinecraftVersion : public InstVersion
{
// From InstVersion:
/*
QString m_descriptor;
QString m_name;
qint64 m_timestamp;
*/
/// The URL that this version will be downloaded from. maybe.
QString download_url;
/// This version's type. Used internally to identify what kind of version this is.
enum VersionType
{
OneSix,
Legacy,
Nostalgia
} type;
/// is this the latest version?
bool is_latest = false;
/// is this a snapshot?
bool is_snapshot = false;
virtual QString typeString() const
{
QStringList pre_final;
if(is_latest == true)
{
pre_final.append("Latest");
}
switch (type)
{
case OneSix:
pre_final.append("OneSix");
break;
case Legacy:
pre_final.append("Legacy");
break;
case Nostalgia:
pre_final.append("Nostalgia");
break;
default:
pre_final.append(QString("Type(%1)").arg(type));
break;
}
if(is_snapshot == true)
{
pre_final.append("Snapshot");
}
return pre_final.join(' ');
}
};