MultiMC5/backend/LegacyInstance.h
2013-08-04 14:46:33 +02:00

103 lines
3.5 KiB
C++

#pragma once
#include "BaseInstance.h"
class LIBMULTIMC_EXPORT LegacyInstance : public BaseInstance
{
Q_OBJECT
public:
explicit LegacyInstance(const QString &rootDir, SettingsObject * settings, QObject *parent = 0);
/// Path to the instance's minecraft.jar
QString mcJar() const;
//! Path to the instance's mcbackup.jar
QString mcBackup() const;
//! Path to the instance's modlist file.
QString modListFile() const;
////// Directories //////
QString minecraftDir() const;
QString instModsDir() const;
QString binDir() const;
QString savesDir() const;
QString mlModsDir() const;
QString coreModsDir() const;
QString resourceDir() const;
/*!
* \brief Checks whether or not the currentVersion of the instance needs to be updated.
* If this returns true, updateCurrentVersion is called. In the
* standard instance, this is determined by checking a timestamp
* stored in the instance config file against the last modified time of Minecraft.jar.
* \return True if updateCurrentVersion() should be called.
*/
bool shouldUpdateCurrentVersion() const;
/*!
* \brief Updates the current version.
* This function should first set the current version timestamp
* (setCurrentVersionTimestamp()) to the current time. Next, if
* keepCurrent is false, this function should check what the
* instance's current version is and call setCurrentVersion() to
* update it. This function will automatically be called when the
* instance is loaded if shouldUpdateCurrentVersion returns true.
* \param keepCurrent If true, only the version timestamp will be updated.
*/
void updateCurrentVersion(bool keepCurrent = false);
/*!
* Gets the last time that the current version was checked.
* This is checked against the last modified time on the jar file to see if
* the current version needs to be checked again.
*/
qint64 lastCurrentVersionUpdate() const;
void setLastCurrentVersionUpdate(qint64 val);
/*!
* Whether or not the instance's minecraft.jar needs to be rebuilt.
* If this is true, when the instance launches, its jar mods will be
* re-added to a fresh minecraft.jar file.
*/
bool shouldRebuild() const;
void setShouldRebuild(bool val);
/*!
* The instance's current version.
* This value represents the instance's current version. If this value is
* different from the intendedVersion, the instance should be updated.
* \warning Don't change this value unless you know what you're doing.
*/
QString currentVersion() const;
void setCurrentVersion(QString val);
//! The version of LWJGL that this instance uses.
QString lwjglVersion() const;
void setLWJGLVersion(QString val);
/*!
* The version that the user has set for this instance to use.
* If this is not the same as currentVersion, the instance's game updater
* will be run on launch.
*/
virtual QString intendedVersionId();
virtual bool setIntendedVersionId ( QString version );
/*!
* Whether or not Minecraft should be downloaded when the instance is launched.
* This returns true if shouldForceUpdate game is true or if the intended and
* current versions don't match.
*/
bool shouldUpdate() const;
void setShouldUpdate(bool val);
/// return a valid GameUpdateTask if an update is needed, return NULL otherwise
virtual OneSixUpdate* doUpdate();
/// prepare the instance for launch and return a constructed MinecraftProcess instance
virtual MinecraftProcess* prepareForLaunch( QString user, QString session );
};