#pragma once #include #include #include #include #include #include #include #include #include #include "minecraft/launch/QuickPlayTarget.h" class LaunchController; class LocalPeer; class InstanceWindow; class MainWindow; class SetupWizard; class GenericPageProvider; class QFile; class HttpMetaCache; class SettingsObject; class InstanceList; class AccountList; class IconList; class QNetworkAccessManager; class JavaInstallList; class UpdateChecker; class BaseProfilerFactory; class BaseDetachedToolFactory; class TranslationsModel; class ITheme; class MCEditTool; namespace Meta { class Index; } #if defined(APPLICATION) #undef APPLICATION #endif #define APPLICATION (static_cast(QCoreApplication::instance())) class Application : public QApplication { // friends for the purpose of limiting access to deprecated stuff Q_OBJECT public: enum Status { StartingUp, Failed, Succeeded, Initialized }; public: Application(int &argc, char **argv); virtual ~Application(); std::shared_ptr settings() const { return m_settings; } qint64 timeSinceStart() const { return startTime.msecsTo(QDateTime::currentDateTime()); } QIcon getThemedIcon(const QString& name); void setIconTheme(const QString& name); std::vector getValidApplicationThemes(); void setApplicationTheme(const QString& name, bool initial); shared_qobject_ptr updateChecker() { return m_updateChecker; } std::shared_ptr translations(); std::shared_ptr javalist(); std::shared_ptr instances() const { return m_instances; } std::shared_ptr icons() const { return m_icons; } MCEditTool *mcedit() const { return m_mcedit.get(); } shared_qobject_ptr accounts() const { return m_accounts; } QString msaClientId() const; Status status() const { return m_status; } const QMap> &profilers() const { return m_profilers; } void updateProxySettings(QString proxyTypeStr, QString addr, int port, QString user, QString password); shared_qobject_ptr network(); shared_qobject_ptr metacache(); shared_qobject_ptr metadataIndex(); QString getJarsPath(); /// this is the root of the 'installation'. Used for automatic updates const QString &root() { return m_rootPath; } /*! * Opens a json file using either a system default editor, or, if not empty, the editor * specified in the settings */ bool openJsonEditor(const QString &filename); InstanceWindow *showInstanceWindow(InstancePtr instance, QString page = QString()); MainWindow *showMainWindow(bool minimized = false); void updateIsRunning(bool running); bool updatesAreAllowed(); void ShowGlobalSettings(class QWidget * parent, QString open_page = QString()); signals: void updateAllowedChanged(bool status); void globalSettingsAboutToOpen(); void globalSettingsClosed(); public slots: bool launch( InstancePtr instance, bool online = true, BaseProfilerFactory *profiler = nullptr, QuickPlayTargetPtr quickPlayTarget = nullptr, MinecraftAccountPtr accountToUse = nullptr, const QString &offlineName = QString() ); bool kill(InstancePtr instance); private slots: void on_windowClose(); void messageReceived(const QByteArray & message); void controllerSucceeded(); void controllerFailed(const QString & error); void setupWizardFinished(int status); private: bool createSetupWizard(); void performMainStartupAction(); // sets the fatal error message and m_status to Failed. void showFatalErrorMessage(const QString & title, const QString & content); private: void addRunningInstance(); void subRunningInstance(); bool shouldExitNow() const; private: QDateTime startTime; shared_qobject_ptr m_network; shared_qobject_ptr m_updateChecker; shared_qobject_ptr m_accounts; shared_qobject_ptr m_metacache; shared_qobject_ptr m_metadataIndex; std::shared_ptr m_settings; std::shared_ptr m_instances; std::shared_ptr m_icons; std::shared_ptr m_javalist; std::shared_ptr m_translations; std::shared_ptr m_globalSettingsProvider; std::map> m_themes; std::unique_ptr m_mcedit; QString m_jarsPath; QSet m_features; QMap> m_profilers; QString m_rootPath; Status m_status = Application::StartingUp; #if defined Q_OS_WIN32 // used on Windows to attach the standard IO streams bool consoleAttached = false; #endif // FIXME: attach to instances instead. struct InstanceXtras { InstanceWindow * window = nullptr; shared_qobject_ptr controller; }; std::map m_instanceExtras; // main state variables size_t m_openWindows = 0; size_t m_runningInstances = 0; bool m_updateRunning = false; // main window, if any MainWindow * m_mainWindow = nullptr; // peer launcher instance connector - used to implement single instance launcher and signalling LocalPeer * m_peerInstance = nullptr; SetupWizard * m_setupWizard = nullptr; public: QString m_instanceIdToLaunch; QString m_serverToJoin; QString m_worldToJoin; QString m_profileToUse; bool m_offline = false; QString m_offlineName; bool m_liveCheck = false; QUrl m_zipToImport; std::unique_ptr logFile; };