#include "LaunchController.h" #include "minecraft/auth/AccountList.h" #include "Application.h" #include "BuildConfig.h" #include "ui/MainWindow.h" #include "ui/InstanceWindow.h" #include "ui/dialogs/CustomMessageBox.h" #include "ui/dialogs/ProfileSelectDialog.h" #include "ui/dialogs/ProgressDialog.h" #include "ui/dialogs/EditAccountDialog.h" #include "ui/dialogs/ProfileSetupDialog.h" #include "ui/dialogs/MSALoginDialog.h" #include "ui/dialogs/OfflineNameDialog.h" #include #include #include #include #include #include #include #include "BuildConfig.h" #include "JavaCommon.h" #include "tasks/Task.h" #include "minecraft/auth/AccountTask.h" #include "launch/steps/TextPrint.h" LaunchController::LaunchController(QObject *parent) : Task(parent) { } void LaunchController::executeTask() { if (!m_instance) { emitFailed(tr("No instance specified!")); return; } if(!JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget)) { emitFailed(tr("Invalid Java arguments specified. Please fix this first.")); return; } login(); } void LaunchController::decideAccount() { if(m_accountToUse) { return; } // Find an account to use. auto accounts = APPLICATION->accounts(); if (accounts->count() <= 0) { // Tell the user they need to log in at least one account in order to play. auto reply = CustomMessageBox::selectable( m_parentWidget, tr("No Accounts"), tr("In order to play Minecraft, you must have at least one Mojang or Minecraft " "account logged in." "Would you like to open the account manager to add an account now?"), QMessageBox::Information, QMessageBox::Yes | QMessageBox::No )->exec(); if (reply == QMessageBox::Yes) { // Open the account manager. APPLICATION->ShowGlobalSettings(m_parentWidget, "accounts"); } } m_accountToUse = accounts->defaultAccount(); if (!m_accountToUse) { // If no default account is set, ask the user which one to use. ProfileSelectDialog selectDialog( tr("Which account would you like to use?"), ProfileSelectDialog::GlobalDefaultCheckbox, m_parentWidget ); selectDialog.exec(); // Launch the instance with the selected account. m_accountToUse = selectDialog.selectedAccount(); // If the user said to use the account as default, do that. if (selectDialog.useAsGlobalDefault() && m_accountToUse) { accounts->setDefaultAccount(m_accountToUse); } } } void LaunchController::login() { decideAccount(); // if no account is selected, we bail if (!m_accountToUse) { emitFailed(tr("No account selected for launch.")); return; } // we loop until the user succeeds in logging in or gives up bool tryagain = true; while (tryagain) { m_session = std::make_shared(); m_session->wants_online = m_userWantsOnline; m_accountToUse->fillSession(m_session); switch(m_accountToUse->accountState()) { case AccountState::Offline: { m_session->wants_online = false; // NOTE: fallthrough is intentional } case AccountState::Online: { if(!m_session->wants_online) { QString usedname; if(m_offlineName.isEmpty()) { // we ask the user for a player name QString lastOfflinePlayerName = APPLICATION->settings()->get("LastOfflinePlayerName").toString(); usedname = lastOfflinePlayerName.isEmpty() ? m_session->player_name : lastOfflinePlayerName; OfflineNameDialog dialog(usedname, m_parentWidget); int result = dialog.exec(); if(result == OfflineNameDialog::Accepted) { usedname = dialog.textValue(); APPLICATION->settings()->set("LastOfflinePlayerName", usedname); } else if (result == OfflineNameDialog::Rejected) { tryagain = false; break; } else if(result == OfflineNameDialog::OnlineRequested) { m_userWantsOnline = true; if(m_accountToUse->accountState() == AccountState::Offline) { auto task = m_accountToUse->refresh(); if(task) { task->start(); } } break; } } else { usedname = m_offlineName; } m_session->MakeOffline(usedname); // offline flavored game from here :3 } if(m_accountToUse->ownsMinecraft()) { if(!m_accountToUse->hasProfile()) { // Now handle setting up a profile name here... ProfileSetupDialog dialog(m_accountToUse, m_parentWidget); if (dialog.exec() == QDialog::Accepted) { tryagain = true; continue; } else { emitFailed(tr("Received undetermined session status during login.")); return; } } // we own Minecraft, there is a profile, it's all ready to go! launchInstance(); return; } else { // play demo ? QMessageBox box(m_parentWidget); box.setWindowTitle(tr("Play demo?")); box.setText(tr("This account does not own Minecraft.\nYou need to purchase the game first to play it.\n\nDo you want to play the demo?")); box.setIcon(QMessageBox::Warning); auto demoButton = box.addButton(tr("Play Demo"), QMessageBox::ButtonRole::YesRole); auto cancelButton = box.addButton(tr("Cancel"), QMessageBox::ButtonRole::NoRole); box.setDefaultButton(cancelButton); box.exec(); if(box.clickedButton() == demoButton) { // play demo here m_session->MakeDemo(); launchInstance(); } else { emitFailed(tr("Launch cancelled - account does not own Minecraft.")); } } return; } case AccountState::Errored: // This means some sort of soft error that we can fix with a refresh ... so let's refresh. case AccountState::Unchecked: { m_accountToUse->refresh(); // NOTE: fallthrough intentional } case AccountState::Working: { // refresh is in progress, we need to wait for it to finish to proceed. ProgressDialog progDialog(m_parentWidget); if (m_userWantsOnline) { progDialog.setSkipButton(true, tr("Play Offline")); } auto task = m_accountToUse->currentTask(); progDialog.execWithTask(task.get()); continue; } // FIXME: this is missing - the meaning is that the account is queued for refresh and we should wait for that /* case AccountState::Queued: { return; } */ case AccountState::Expired: { auto errorString = tr("The account has expired and needs to be logged into manually. Press OK to log in again."); auto button = QMessageBox::warning( m_parentWidget, tr("Account refresh failed"), errorString, QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel, QMessageBox::StandardButton::Ok ); if (button == QMessageBox::StandardButton::Ok) { auto accounts = APPLICATION->accounts(); bool isDefault = accounts->defaultAccount() == m_accountToUse; accounts->removeAccount(accounts->index(accounts->findAccountByProfileId(m_accountToUse->profileId()))); MinecraftAccountPtr newAccount = nullptr; newAccount = MSALoginDialog::newAccount(m_parentWidget); if (newAccount) { accounts->addAccount(newAccount); if (isDefault) { accounts->setDefaultAccount(newAccount); } m_accountToUse = nullptr; decideAccount(); continue; } else { emitFailed(tr("Account expired and re-login attempt failed")); return; } } else { emitFailed(errorString); return; } } case AccountState::Gone: { auto errorString = tr("The account no longer exists on the servers. It may have been migrated, in which case please add the new account you migrated this one to."); QMessageBox::warning( m_parentWidget, tr("Account gone"), errorString, QMessageBox::StandardButton::Ok, QMessageBox::StandardButton::Ok ); emitFailed(errorString); return; } case AccountState::MustMigrate: { auto errorString = tr("The account must be migrated to a Microsoft account."); QMessageBox::warning( m_parentWidget, tr("Account requires migration"), errorString, QMessageBox::StandardButton::Ok, QMessageBox::StandardButton::Ok ); emitFailed(errorString); return; } } } emitFailed(tr("Failed to launch.")); } void LaunchController::launchInstance() { Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL"); Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL"); if(!m_instance->reloadSettings()) { QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't load the instance profile.")); emitFailed(tr("Couldn't load the instance profile.")); return; } m_launcher = m_instance->createLaunchTask(m_session, m_quickPlayTarget); if (!m_launcher) { emitFailed(tr("Couldn't instantiate a launcher.")); return; } auto console = qobject_cast(m_parentWidget); auto showConsole = m_instance->settings()->get("ShowConsole").toBool(); if(!console && showConsole) { APPLICATION->showInstanceWindow(m_instance); } connect(m_launcher.get(), &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch); connect(m_launcher.get(), &LaunchTask::succeeded, this, &LaunchController::onSucceeded); connect(m_launcher.get(), &LaunchTask::failed, this, &LaunchController::onFailed); connect(m_launcher.get(), &LaunchTask::requestProgress, this, &LaunchController::onProgressRequested); // Prepend Online and Auth Status QString online_mode; if(m_session->wants_online) { online_mode = "online"; // Prepend Server Status QStringList servers = {QUrl(BuildConfig.AUTH_BASE).host(), QUrl(BuildConfig.SESSION_BASE).host(), QUrl(BuildConfig.TEXTURE_BASE).host(), QUrl(BuildConfig.API_BASE).host()}; QString resolved_servers = ""; QHostInfo host_info; for(QString server : servers) { host_info = QHostInfo::fromName(server); resolved_servers = resolved_servers + server + " resolves to:\n ["; if(!host_info.addresses().isEmpty()) { for(QHostAddress address : host_info.addresses()) { resolved_servers = resolved_servers + address.toString(); if(!host_info.addresses().endsWith(address)) { resolved_servers = resolved_servers + ", "; } } } else { resolved_servers = resolved_servers + "N/A"; } resolved_servers = resolved_servers + "]\n\n"; } m_launcher->prependStep(new TextPrint(m_launcher.get(), resolved_servers, MessageLevel::Launcher)); } else { online_mode = "offline"; } m_launcher->prependStep(new TextPrint(m_launcher.get(), "Launched instance in " + online_mode + " mode\n", MessageLevel::Launcher)); // Prepend Version m_launcher->prependStep(new TextPrint(m_launcher.get(), BuildConfig.LAUNCHER_NAME + " version: " + BuildConfig.printableVersionString() + "\n\n", MessageLevel::Launcher)); m_launcher->start(); } void LaunchController::readyForLaunch() { if (!m_profiler) { m_launcher->proceed(); return; } QString error; if (!m_profiler->check(&error)) { m_launcher->abort(); QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't start profiler: %1").arg(error)); emitFailed("Profiler startup failed!"); return; } BaseProfiler *profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this); connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message) { QMessageBox msg; msg.setText(tr("The game launch is delayed until you press the " "button. This is the right time to setup the profiler, as the " "profiler server is running now.\n\n%1").arg(message)); msg.setWindowTitle(tr("Waiting.")); msg.setIcon(QMessageBox::Information); msg.addButton(tr("Launch"), QMessageBox::AcceptRole); msg.setModal(true); msg.exec(); m_launcher->proceed(); }); connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message) { QMessageBox msg; msg.setText(tr("Couldn't start the profiler: %1").arg(message)); msg.setWindowTitle(tr("Error")); msg.setIcon(QMessageBox::Critical); msg.addButton(QMessageBox::Ok); msg.setModal(true); msg.exec(); m_launcher->abort(); emitFailed("Profiler startup failed!"); }); profilerInstance->beginProfiling(m_launcher); } void LaunchController::onSucceeded() { emitSucceeded(); } void LaunchController::onFailed(QString reason) { if(m_instance->settings()->get("ShowConsoleOnError").toBool()) { APPLICATION->showInstanceWindow(m_instance, "console"); } emitFailed(reason); } void LaunchController::onProgressRequested(Task* task) { ProgressDialog progDialog(m_parentWidget); progDialog.setSkipButton(true, tr("Abort")); m_launcher->proceed(); progDialog.execWithTask(task); } bool LaunchController::abort() { if(!m_launcher) { return true; } if(!m_launcher->canAbort()) { return false; } auto response = CustomMessageBox::selectable( m_parentWidget, tr("Kill Minecraft?"), tr("This can cause the instance to get corrupted and should only be used if Minecraft " "is frozen for some reason"), QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec(); if (response == QMessageBox::Yes) { return m_launcher->abort(); } return false; }