#include "ForcedMigrationStep.h" #include #include "minecraft/auth/AuthRequest.h" #include "minecraft/auth/Parsers.h" ForcedMigrationStep::ForcedMigrationStep(AccountData* data) : AuthStep(data) { } ForcedMigrationStep::~ForcedMigrationStep() noexcept = default; QString ForcedMigrationStep::describe() { return tr("Checking for migration eligibility."); } void ForcedMigrationStep::perform() { auto url = QUrl("https://api.minecraftservices.com/rollout/v1/msamigrationforced"); QNetworkRequest request = QNetworkRequest(url); request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json"); request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8()); AuthRequest *requestor = new AuthRequest(this); connect(requestor, &AuthRequest::finished, this, &ForcedMigrationStep::onRequestDone); requestor->get(request); } void ForcedMigrationStep::rehydrate() { // NOOP, for now. We only save bools and there's nothing to check. } void ForcedMigrationStep::onRequestDone( QNetworkReply::NetworkError error, QByteArray data, QList headers ) { auto requestor = qobject_cast(QObject::sender()); requestor->deleteLater(); if (error == QNetworkReply::NoError) { Parsers::parseForcedMigrationResponse(data, m_data->mustMigrateToMSA); } if(m_data->mustMigrateToMSA) { emit finished(AccountTaskState::STATE_FAILED_MUST_MIGRATE, tr("The account must be migrated to a Microsoft account.")); } else { emit finished(AccountTaskState::STATE_WORKING, tr("Got forced migration flags")); } }