#include "SkinUpload.h" #include #include #include "Application.h" QByteArray getVariant(SkinUpload::Model model) { switch (model) { default: qDebug() << "Unknown skin type!"; case SkinUpload::STEVE: return "CLASSIC"; case SkinUpload::ALEX: return "SLIM"; } } SkinUpload::SkinUpload(QObject *parent, QString token, QByteArray skin, SkinUpload::Model model) : Task(parent), m_model(model), m_skin(skin), m_token(token) { } void SkinUpload::executeTask() { QNetworkRequest request(QUrl("https://api.minecraftservices.com/minecraft/profile/skins")); request.setRawHeader("Authorization", QString("Bearer %1").arg(m_token).toLocal8Bit()); QHttpMultiPart *multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType); QHttpPart skin; skin.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png")); skin.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"file\"; filename=\"skin.png\"")); skin.setBody(m_skin); QHttpPart model; model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"variant\"")); model.setBody(getVariant(m_model)); multiPart->append(skin); multiPart->append(model); QNetworkReply *rep = APPLICATION->network()->post(request, multiPart); m_reply = shared_qobject_ptr(rep); setStatus(tr("Uploading skin")); connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress); connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError))); connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished())); } void SkinUpload::downloadError(QNetworkReply::NetworkError error) { // error happened during download. qCritical() << "Network error: " << error; emitFailed(m_reply->errorString()); } void SkinUpload::downloadFinished() { // if the download failed if (m_reply->error() != QNetworkReply::NetworkError::NoError) { emitFailed(QString("Network error: %1").arg(m_reply->errorString())); m_reply.reset(); return; } emitSucceeded(); }