#include "SkinDelete.h" #include #include #include "Application.h" SkinDelete::SkinDelete(QObject *parent, QString token) : Task(parent), m_token(token) { } void SkinDelete::executeTask() { QNetworkRequest request(QUrl("https://api.minecraftservices.com/minecraft/profile/skins/active")); request.setRawHeader("Authorization", QString("Bearer %1").arg(m_token).toLocal8Bit()); QNetworkReply *rep = APPLICATION->network()->deleteResource(request); m_reply = shared_qobject_ptr(rep); setStatus(tr("Deleting skin")); connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress); connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError))); connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished())); } void SkinDelete::downloadError(QNetworkReply::NetworkError error) { // error happened during download. qCritical() << "Network error: " << error; emitFailed(m_reply->errorString()); } void SkinDelete::downloadFinished() { // if the download failed if (m_reply->error() != QNetworkReply::NetworkError::NoError) { emitFailed(QString("Network error: %1").arg(m_reply->errorString())); m_reply.reset(); return; } emitSucceeded(); }