WIP break stuff

This commit is contained in:
Petr Mrázek 2019-02-04 00:18:42 +01:00
parent 62e1bf327d
commit 7b0a812db7
2 changed files with 54 additions and 20 deletions

View File

@ -4,7 +4,7 @@
#include <QSaveFile>
namespace {
bool load(const QString& path, std::vector<GameOptionItem> &contents, int & version)
bool load(const QString& path, RawGameOptions & contents)
{
contents.clear();
QFile file(path);
@ -13,7 +13,6 @@ bool load(const QString& path, std::vector<GameOptionItem> &contents, int & vers
qWarning() << "Failed to read options file.";
return false;
}
version = 0;
while(!file.atEnd())
{
auto line = file.readLine();
@ -31,32 +30,32 @@ bool load(const QString& path, std::vector<GameOptionItem> &contents, int & vers
qDebug() << "!!" << key << "!!";
if(key == "version")
{
version = value.toInt();
contents.version = value.toInt();
continue;
}
contents.emplace_back(GameOptionItem{key, value});
contents.mapping[key] = value;
}
qDebug() << "Loaded" << path << "with version:" << version;
qDebug() << "Loaded" << path << "with version:" << contents.version;
return true;
}
bool save(const QString& path, std::vector<GameOptionItem> &mapping, int version)
bool save(const QString& path, RawGameOptions& contents)
{
QSaveFile out(path);
if(!out.open(QIODevice::WriteOnly))
{
return false;
}
if(version != 0)
if(contents.version != 0)
{
QString versionLine = QString("version:%1\n").arg(version);
QString versionLine = QString("version:%1\n").arg(contents.version);
out.write(versionLine.toUtf8());
}
auto iter = mapping.begin();
while (iter != mapping.end())
auto iter = contents.mapping.begin();
while (iter != contents.mapping.end())
{
out.write(iter->key.toUtf8());
out.write(iter->first.toUtf8());
out.write(":");
out.write(iter->value.toUtf8());
out.write(iter->second.toUtf8());
out.write("\n");
iter++;
}
@ -95,7 +94,7 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
int row = index.row();
int column = index.column();
if (row < 0 || row >= int(contents.size()))
if (row < 0 || row >= rowCount())
return QVariant();
switch (role)
@ -103,11 +102,11 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
case Qt::DisplayRole:
if(column == 0)
{
return contents[row].key;
return cookedOptions.items[row].id;
}
else
{
return contents[row].value;
return cookedOptions.items[row].default_value;
}
default:
return QVariant();
@ -117,7 +116,7 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
int GameOptions::rowCount(const QModelIndex&) const
{
return contents.size();
return cookedOptions.items.size();
}
int GameOptions::columnCount(const QModelIndex&) const
@ -133,12 +132,12 @@ bool GameOptions::isLoaded() const
bool GameOptions::reload()
{
beginResetModel();
loaded = load(path, contents, version);
loaded = load(path, rawOptions);
endResetModel();
return loaded;
}
bool GameOptions::save()
{
return ::save(path, contents, version);
return ::save(path, rawOptions);
}

View File

@ -4,12 +4,46 @@
#include <QString>
#include <QAbstractListModel>
struct RawGameOptions
{
void clear()
{
version = 0;
mapping.clear();
}
std::map<QString, QString> mapping;
int version = 0;
};
struct GameOptionItem
{
QString id;
enum ValueType
{
INT,
FLOAT,
BOOL,
FOV_MADNESS,
FPS_MADNESS
} value_type;
enum VisualType
{
} visual_type;
QVariant null_value;
QVariant default_value;
QVariant min_value;
QVariant max_value;
QString key;
QString value;
};
struct CookedGameOptions
{
std::vector<GameOptionItem> items;
};
class GameOptions : public QAbstractListModel
{
Q_OBJECT
@ -27,7 +61,8 @@ public:
bool save();
private:
std::vector<GameOptionItem> contents;
RawGameOptions rawOptions;
CookedGameOptions cookedOptions;
bool loaded = false;
QString path;
int version = 0;