mirror of
https://github.com/MultiMC/MultiMC5.git
synced 2024-09-02 04:59:06 +00:00
GH-1197 add console log color adaptation
rainbow library was part of KDE - KGuiAddons
This commit is contained in:
parent
9681f724e5
commit
6858f1dd62
@ -112,6 +112,10 @@ include_directories(${XZ_INCLUDE_DIR})
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add_subdirectory(depends/pack200)
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include_directories(${PACK200_INCLUDE_DIR})
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# Add color thingy
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add_subdirectory(depends/rainbow)
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include_directories(${RAINBOW_INCLUDE_DIR})
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######## MultiMC Libs ########
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# Add the util library.
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@ -129,6 +129,8 @@ SET(MULTIMC_SOURCES
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InstanceProxyModel.cpp
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VersionProxyModel.h
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VersionProxyModel.cpp
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Colors.h
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Colors.cpp
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# GUI - windows
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MainWindow.h
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@ -325,7 +327,6 @@ else()
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list(APPEND MULTIMC_SOURCES Platform_Other.cpp)
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endif()
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# Link additional libraries
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if(WIN32)
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set(MultiMC_LINK_ADDITIONAL_LIBS ${MultiMC_LINK_ADDITIONAL_LIBS} Qt5::WinMain)
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@ -341,8 +342,8 @@ qt5_add_resources(MULTIMC_RESOURCES ${MULTIMC_QRCS})
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add_executable(MultiMC MACOSX_BUNDLE WIN32 ${MULTIMC_SOURCES} ${MULTIMC_UI} ${MULTIMC_RESOURCES} ${MULTIMC_RCS})
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target_link_libraries(MultiMC MultiMC_logic xz-embedded unpack200 iconfix libUtil LogicalGui
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${QUAZIP_LIBRARIES} Qt5::Core Qt5::Xml Qt5::Widgets Qt5::Network Qt5::Concurrent
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hoedown
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${MultiMC_LINK_ADDITIONAL_LIBS})
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hoedown rainbow
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${MultiMC_LINK_ADDITIONAL_LIBS})
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################################ INSTALLATION AND PACKAGING ################################
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26
application/Colors.cpp
Normal file
26
application/Colors.cpp
Normal file
@ -0,0 +1,26 @@
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#include "Colors.h"
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/**
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* Blend the color with the front color, adapting to the back color
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*/
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QColor Color::blend(QColor front, QColor back, QColor color, uchar ratio)
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{
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Q_ASSERT(front.isValid());
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Q_ASSERT(back.isValid());
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if (Rainbow::luma(front) > Rainbow::luma(back))
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{
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// for dark color schemes, produce a fitting color first
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color = Rainbow::tint(front, color, 0.5);
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}
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// adapt contrast
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return Rainbow::mix(front, color, float(ratio) / float(0xff));
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}
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/**
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* Blend the color with the back color
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*/
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QColor Color::blendBackground(QColor back, QColor color, uchar ratio)
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{
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// adapt contrast
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return Rainbow::mix(back, color, float(ratio) / float(0xff));
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}
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15
application/Colors.h
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15
application/Colors.h
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@ -0,0 +1,15 @@
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#pragma once
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#include <QtGui/QColor>
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#include <rainbow.h>
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namespace Color
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{
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/**
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* Blend the color with the front color, adapting to the back color
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*/
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QColor blend(QColor front, QColor back, QColor color, uchar ratio);
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/**
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* Blend the color with the back color
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*/
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QColor blendBackground(QColor back, QColor color, uchar ratio);
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}
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@ -10,6 +10,7 @@
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#include "launch/LaunchTask.h"
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#include <settings/Setting.h>
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#include "GuiUtil.h"
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#include <Colors.h>
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LogPage::LogPage(std::shared_ptr<LaunchTask> proc, QWidget *parent)
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: QWidget(parent), ui(new Ui::LogPage), m_process(proc)
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@ -203,31 +204,38 @@ void LogPage::write(QString data, MessageLevel::Enum mode)
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QListIterator<QString> iter(filtered);
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QTextCharFormat format(*defaultFormat);
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auto origForeground = ui->text->palette().color(ui->text->foregroundRole());
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auto origBackground = ui->text->palette().color(ui->text->backgroundRole());
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auto foreground = [&](QColor foreColor)
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{
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format.setForeground(Color::blend(origForeground, origBackground, foreColor, 255));
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};
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switch(mode)
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{
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case MessageLevel::MultiMC:
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{
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format.setForeground(QColor("blue"));
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foreground(QColor("purple"));
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break;
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}
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case MessageLevel::Debug:
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{
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format.setForeground(QColor("green"));
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foreground(QColor("green"));
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break;
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}
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case MessageLevel::Warning:
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{
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format.setForeground(QColor("orange"));
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foreground(QColor("orange"));
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break;
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}
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case MessageLevel::Error:
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{
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format.setForeground(QColor("red"));
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foreground(QColor("red"));
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break;
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}
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case MessageLevel::Fatal:
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{
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format.setForeground(QColor("red"));
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origBackground = QColor("black");
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foreground(QColor("red"));
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format.setBackground(QColor("black"));
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break;
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}
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@ -235,7 +243,7 @@ void LogPage::write(QString data, MessageLevel::Enum mode)
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case MessageLevel::Message:
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default:
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{
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// do nothing, keep original
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foreground(QColor("black"));
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}
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}
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20
depends/rainbow/CMakeLists.txt
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20
depends/rainbow/CMakeLists.txt
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@ -0,0 +1,20 @@
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cmake_minimum_required(VERSION 2.8.11)
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project(rainbow)
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find_package(Qt5Core REQUIRED QUIET)
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find_package(Qt5Gui REQUIRED QUIET)
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include_directories(${Qt5Core_INCLUDE_DIRS})
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include_directories(${Qt5Gui_INCLUDE_DIRS})
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set(RAINBOW_SOURCES
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include/rainbow_config.h
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include/rainbow.h
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src/rainbow.cpp
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)
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add_definitions(-DRAINBOW_LIBRARY)
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set(RAINBOW_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/include" PARENT_SCOPE)
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add_library(rainbow SHARED ${RAINBOW_SOURCES})
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qt5_use_modules(rainbow Core Gui)
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0
depends/rainbow/COPYING.LIB
Normal file
0
depends/rainbow/COPYING.LIB
Normal file
160
depends/rainbow/include/rainbow.h
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160
depends/rainbow/include/rainbow.h
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@ -0,0 +1,160 @@
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/* This was part of the KDE project - see KGuiAddons
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* Copyright (C) 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
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* Copyright (C) 2007 Olaf Schmidt <ojschmidt@kde.org>
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* Copyright (C) 2007 Thomas Zander <zander@kde.org>
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* Copyright (C) 2007 Zack Rusin <zack@kde.org>
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* Copyright (C) 2015 Petr Mrazek <peterix@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "rainbow_config.h"
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#include <QPainter>
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class QColor;
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/**
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* A set of methods used to work with colors.
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*/
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namespace Rainbow
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{
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/**
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* Calculate the luma of a color. Luma is weighted sum of gamma-adjusted
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* R'G'B' components of a color. The result is similar to qGray. The range
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* is from 0.0 (black) to 1.0 (white).
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*
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* Rainbow::darken(), Rainbow::lighten() and Rainbow::shade()
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* operate on the luma of a color.
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*
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* @see http://en.wikipedia.org/wiki/Luma_(video)
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*/
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RAINBOW_EXPORT qreal luma(const QColor &);
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/**
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* Calculate hue, chroma and luma of a color in one call.
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* @since 5.0
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*/
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RAINBOW_EXPORT void getHcy(const QColor &, qreal *hue, qreal *chroma, qreal *luma,
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qreal *alpha = 0);
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/**
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* Calculate the contrast ratio between two colors, according to the
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* W3C/WCAG2.0 algorithm, (Lmax + 0.05)/(Lmin + 0.05), where Lmax and Lmin
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* are the luma values of the lighter color and the darker color,
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* respectively.
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*
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* A contrast ration of 5:1 (result == 5.0) is the minimum for "normal"
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* text to be considered readable (large text can go as low as 3:1). The
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* ratio ranges from 1:1 (result == 1.0) to 21:1 (result == 21.0).
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*
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* @see Rainbow::luma
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*/
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RAINBOW_EXPORT qreal contrastRatio(const QColor &, const QColor &);
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/**
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* Adjust the luma of a color by changing its distance from white.
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*
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* @li amount == 1.0 gives white
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* @li amount == 0.5 results in a color whose luma is halfway between 1.0
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* and that of the original color
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* @li amount == 0.0 gives the original color
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* @li amount == -1.0 gives a color that is 'twice as far from white' as
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* the original color, that is luma(result) == 1.0 - 2*(1.0 - luma(color))
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*
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* @param amount factor by which to adjust the luma component of the color
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* @param chromaInverseGain (optional) factor by which to adjust the chroma
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* component of the color; 1.0 means no change, 0.0 maximizes chroma
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* @see Rainbow::shade
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*/
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RAINBOW_EXPORT QColor
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lighten(const QColor &, qreal amount = 0.5, qreal chromaInverseGain = 1.0);
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/**
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* Adjust the luma of a color by changing its distance from black.
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*
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* @li amount == 1.0 gives black
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* @li amount == 0.5 results in a color whose luma is halfway between 0.0
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* and that of the original color
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* @li amount == 0.0 gives the original color
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* @li amount == -1.0 gives a color that is 'twice as far from black' as
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* the original color, that is luma(result) == 2*luma(color)
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*
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* @param amount factor by which to adjust the luma component of the color
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* @param chromaGain (optional) factor by which to adjust the chroma
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* component of the color; 1.0 means no change, 0.0 minimizes chroma
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* @see Rainbow::shade
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*/
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RAINBOW_EXPORT QColor darken(const QColor &, qreal amount = 0.5, qreal chromaGain = 1.0);
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/**
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* Adjust the luma and chroma components of a color. The amount is added
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* to the corresponding component.
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*
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* @param lumaAmount amount by which to adjust the luma component of the
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* color; 0.0 results in no change, -1.0 turns anything black, 1.0 turns
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* anything white
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* @param chromaAmount (optional) amount by which to adjust the chroma
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* component of the color; 0.0 results in no change, -1.0 minimizes chroma,
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* 1.0 maximizes chroma
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* @see Rainbow::luma
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*/
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RAINBOW_EXPORT QColor shade(const QColor &, qreal lumaAmount, qreal chromaAmount = 0.0);
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/**
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* Create a new color by tinting one color with another. This function is
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* meant for creating additional colors withings the same class (background,
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* foreground) from colors in a different class. Therefore when @p amount
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* is low, the luma of @p base is mostly preserved, while the hue and
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* chroma of @p color is mostly inherited.
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*
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* @param base color to be tinted
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* @param color color with which to tint
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* @param amount how strongly to tint the base; 0.0 gives @p base,
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* 1.0 gives @p color
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*/
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RAINBOW_EXPORT QColor tint(const QColor &base, const QColor &color, qreal amount = 0.3);
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/**
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* Blend two colors into a new color by linear combination.
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* @code
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QColor lighter = Rainbow::mix(myColor, Qt::white)
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* @endcode
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* @param c1 first color.
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* @param c2 second color.
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* @param bias weight to be used for the mix. @p bias <= 0 gives @p c1,
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* @p bias >= 1 gives @p c2. @p bias == 0.5 gives a 50% blend of @p c1
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* and @p c2.
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*/
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RAINBOW_EXPORT QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5);
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/**
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* Blend two colors into a new color by painting the second color over the
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* first using the specified composition mode.
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* @code
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QColor white(Qt::white);
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white.setAlphaF(0.5);
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QColor lighter = Rainbow::overlayColors(myColor, white);
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@endcode
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* @param base the base color (alpha channel is ignored).
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* @param paint the color to be overlayed onto the base color.
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* @param comp the CompositionMode used to do the blending.
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*/
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RAINBOW_EXPORT QColor
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overlayColors(const QColor &base, const QColor &paint,
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QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver);
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}
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22
depends/rainbow/include/rainbow_config.h
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22
depends/rainbow/include/rainbow_config.h
Normal file
@ -0,0 +1,22 @@
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/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <QtCore/QtGlobal>
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#ifdef RAINBOW_LIBRARY
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#define RAINBOW_EXPORT Q_DECL_EXPORT
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#else
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#define RAINBOW_EXPORT Q_DECL_IMPORT
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#endif
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365
depends/rainbow/src/rainbow.cpp
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365
depends/rainbow/src/rainbow.cpp
Normal file
@ -0,0 +1,365 @@
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/* This was part of the KDE project - see KGuiAddons
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* Copyright (C) 2007 Matthew Woehlke <mw_triad@users.sourceforge.net>
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* Copyright (C) 2007 Olaf Schmidt <ojschmidt@kde.org>
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* Copyright (C) 2007 Thomas Zander <zander@kde.org>
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* Copyright (C) 2007 Zack Rusin <zack@kde.org>
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* Copyright (C) 2015 Petr Mrazek <peterix@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Library General Public License for more details.
|
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*
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* You should have received a copy of the GNU Library General Public License
|
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "../include/rainbow.h"
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#include <QColor>
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#include <QImage>
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#include <QtNumeric> // qIsNaN
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#include <math.h>
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//BEGIN internal helper functions
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static inline qreal wrap(qreal a, qreal d = 1.0)
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{
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qreal r = fmod(a, d);
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return (r < 0.0 ? d + r : (r > 0.0 ? r : 0.0));
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}
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// normalize: like qBound(a, 0.0, 1.0) but without needing the args and with
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// "safer" behavior on NaN (isnan(a) -> return 0.0)
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static inline qreal normalize(qreal a)
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{
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return (a < 1.0 ? (a > 0.0 ? a : 0.0) : 1.0);
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}
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///////////////////////////////////////////////////////////////////////////////
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// HCY color space
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#define HCY_REC 709 // use 709 for now
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#if HCY_REC == 601
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static const qreal yc[3] = {0.299, 0.587, 0.114};
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#elif HCY_REC == 709
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static const qreal yc[3] = {0.2126, 0.7152, 0.0722};
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#else // use Qt values
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static const qreal yc[3] = {0.34375, 0.5, 0.15625};
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#endif
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class KHCY
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{
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public:
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explicit KHCY(const QColor &color)
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{
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qreal r = gamma(color.redF());
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qreal g = gamma(color.greenF());
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qreal b = gamma(color.blueF());
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a = color.alphaF();
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// luma component
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y = lumag(r, g, b);
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// hue component
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qreal p = qMax(qMax(r, g), b);
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qreal n = qMin(qMin(r, g), b);
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qreal d = 6.0 * (p - n);
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if (n == p)
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{
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h = 0.0;
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}
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else if (r == p)
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{
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h = ((g - b) / d);
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}
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else if (g == p)
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{
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h = ((b - r) / d) + (1.0 / 3.0);
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}
|
||||
else
|
||||
{
|
||||
h = ((r - g) / d) + (2.0 / 3.0);
|
||||
}
|
||||
|
||||
// chroma component
|
||||
if (r == g && g == b)
|
||||
{
|
||||
c = 0.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
c = qMax((y - n) / y, (p - y) / (1 - y));
|
||||
}
|
||||
}
|
||||
explicit KHCY(qreal h_, qreal c_, qreal y_, qreal a_ = 1.0)
|
||||
{
|
||||
h = h_;
|
||||
c = c_;
|
||||
y = y_;
|
||||
a = a_;
|
||||
}
|
||||
|
||||
QColor qColor() const
|
||||
{
|
||||
// start with sane component values
|
||||
qreal _h = wrap(h);
|
||||
qreal _c = normalize(c);
|
||||
qreal _y = normalize(y);
|
||||
|
||||
// calculate some needed variables
|
||||
qreal _hs = _h * 6.0, th, tm;
|
||||
if (_hs < 1.0)
|
||||
{
|
||||
th = _hs;
|
||||
tm = yc[0] + yc[1] * th;
|
||||
}
|
||||
else if (_hs < 2.0)
|
||||
{
|
||||
th = 2.0 - _hs;
|
||||
tm = yc[1] + yc[0] * th;
|
||||
}
|
||||
else if (_hs < 3.0)
|
||||
{
|
||||
th = _hs - 2.0;
|
||||
tm = yc[1] + yc[2] * th;
|
||||
}
|
||||
else if (_hs < 4.0)
|
||||
{
|
||||
th = 4.0 - _hs;
|
||||
tm = yc[2] + yc[1] * th;
|
||||
}
|
||||
else if (_hs < 5.0)
|
||||
{
|
||||
th = _hs - 4.0;
|
||||
tm = yc[2] + yc[0] * th;
|
||||
}
|
||||
else
|
||||
{
|
||||
th = 6.0 - _hs;
|
||||
tm = yc[0] + yc[2] * th;
|
||||
}
|
||||
|
||||
// calculate RGB channels in sorted order
|
||||
qreal tn, to, tp;
|
||||
if (tm >= _y)
|
||||
{
|
||||
tp = _y + _y * _c * (1.0 - tm) / tm;
|
||||
to = _y + _y * _c * (th - tm) / tm;
|
||||
tn = _y - (_y * _c);
|
||||
}
|
||||
else
|
||||
{
|
||||
tp = _y + (1.0 - _y) * _c;
|
||||
to = _y + (1.0 - _y) * _c * (th - tm) / (1.0 - tm);
|
||||
tn = _y - (1.0 - _y) * _c * tm / (1.0 - tm);
|
||||
}
|
||||
|
||||
// return RGB channels in appropriate order
|
||||
if (_hs < 1.0)
|
||||
{
|
||||
return QColor::fromRgbF(igamma(tp), igamma(to), igamma(tn), a);
|
||||
}
|
||||
else if (_hs < 2.0)
|
||||
{
|
||||
return QColor::fromRgbF(igamma(to), igamma(tp), igamma(tn), a);
|
||||
}
|
||||
else if (_hs < 3.0)
|
||||
{
|
||||
return QColor::fromRgbF(igamma(tn), igamma(tp), igamma(to), a);
|
||||
}
|
||||
else if (_hs < 4.0)
|
||||
{
|
||||
return QColor::fromRgbF(igamma(tn), igamma(to), igamma(tp), a);
|
||||
}
|
||||
else if (_hs < 5.0)
|
||||
{
|
||||
return QColor::fromRgbF(igamma(to), igamma(tn), igamma(tp), a);
|
||||
}
|
||||
else
|
||||
{
|
||||
return QColor::fromRgbF(igamma(tp), igamma(tn), igamma(to), a);
|
||||
}
|
||||
}
|
||||
|
||||
qreal h, c, y, a;
|
||||
static qreal luma(const QColor &color)
|
||||
{
|
||||
return lumag(gamma(color.redF()), gamma(color.greenF()), gamma(color.blueF()));
|
||||
}
|
||||
|
||||
private:
|
||||
static qreal gamma(qreal n)
|
||||
{
|
||||
return pow(normalize(n), 2.2);
|
||||
}
|
||||
static qreal igamma(qreal n)
|
||||
{
|
||||
return pow(normalize(n), 1.0 / 2.2);
|
||||
}
|
||||
static qreal lumag(qreal r, qreal g, qreal b)
|
||||
{
|
||||
return r * yc[0] + g * yc[1] + b * yc[2];
|
||||
}
|
||||
};
|
||||
|
||||
static inline qreal mixQreal(qreal a, qreal b, qreal bias)
|
||||
{
|
||||
return a + (b - a) * bias;
|
||||
}
|
||||
//END internal helper functions
|
||||
|
||||
qreal Rainbow::luma(const QColor &color)
|
||||
{
|
||||
return KHCY::luma(color);
|
||||
}
|
||||
|
||||
void Rainbow::getHcy(const QColor &color, qreal *h, qreal *c, qreal *y, qreal *a)
|
||||
{
|
||||
if (!c || !h || !y)
|
||||
{
|
||||
return;
|
||||
}
|
||||
KHCY khcy(color);
|
||||
*c = khcy.c;
|
||||
*h = khcy.h;
|
||||
*y = khcy.y;
|
||||
if (a)
|
||||
{
|
||||
*a = khcy.a;
|
||||
}
|
||||
}
|
||||
|
||||
static qreal contrastRatioForLuma(qreal y1, qreal y2)
|
||||
{
|
||||
if (y1 > y2)
|
||||
{
|
||||
return (y1 + 0.05) / (y2 + 0.05);
|
||||
}
|
||||
else
|
||||
{
|
||||
return (y2 + 0.05) / (y1 + 0.05);
|
||||
}
|
||||
}
|
||||
|
||||
qreal Rainbow::contrastRatio(const QColor &c1, const QColor &c2)
|
||||
{
|
||||
return contrastRatioForLuma(luma(c1), luma(c2));
|
||||
}
|
||||
|
||||
QColor Rainbow::lighten(const QColor &color, qreal ky, qreal kc)
|
||||
{
|
||||
KHCY c(color);
|
||||
c.y = 1.0 - normalize((1.0 - c.y) * (1.0 - ky));
|
||||
c.c = 1.0 - normalize((1.0 - c.c) * kc);
|
||||
return c.qColor();
|
||||
}
|
||||
|
||||
QColor Rainbow::darken(const QColor &color, qreal ky, qreal kc)
|
||||
{
|
||||
KHCY c(color);
|
||||
c.y = normalize(c.y * (1.0 - ky));
|
||||
c.c = normalize(c.c * kc);
|
||||
return c.qColor();
|
||||
}
|
||||
|
||||
QColor Rainbow::shade(const QColor &color, qreal ky, qreal kc)
|
||||
{
|
||||
KHCY c(color);
|
||||
c.y = normalize(c.y + ky);
|
||||
c.c = normalize(c.c + kc);
|
||||
return c.qColor();
|
||||
}
|
||||
|
||||
static QColor tintHelper(const QColor &base, qreal baseLuma, const QColor &color, qreal amount)
|
||||
{
|
||||
KHCY result(Rainbow::mix(base, color, pow(amount, 0.3)));
|
||||
result.y = mixQreal(baseLuma, result.y, amount);
|
||||
|
||||
return result.qColor();
|
||||
}
|
||||
|
||||
QColor Rainbow::tint(const QColor &base, const QColor &color, qreal amount)
|
||||
{
|
||||
if (amount <= 0.0)
|
||||
{
|
||||
return base;
|
||||
}
|
||||
if (amount >= 1.0)
|
||||
{
|
||||
return color;
|
||||
}
|
||||
if (qIsNaN(amount))
|
||||
{
|
||||
return base;
|
||||
}
|
||||
|
||||
qreal baseLuma = luma(base); // cache value because luma call is expensive
|
||||
double ri = contrastRatioForLuma(baseLuma, luma(color));
|
||||
double rg = 1.0 + ((ri + 1.0) * amount * amount * amount);
|
||||
double u = 1.0, l = 0.0;
|
||||
QColor result;
|
||||
for (int i = 12; i; --i)
|
||||
{
|
||||
double a = 0.5 * (l + u);
|
||||
result = tintHelper(base, baseLuma, color, a);
|
||||
double ra = contrastRatioForLuma(baseLuma, luma(result));
|
||||
if (ra > rg)
|
||||
{
|
||||
u = a;
|
||||
}
|
||||
else
|
||||
{
|
||||
l = a;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
QColor Rainbow::mix(const QColor &c1, const QColor &c2, qreal bias)
|
||||
{
|
||||
if (bias <= 0.0)
|
||||
{
|
||||
return c1;
|
||||
}
|
||||
if (bias >= 1.0)
|
||||
{
|
||||
return c2;
|
||||
}
|
||||
if (qIsNaN(bias))
|
||||
{
|
||||
return c1;
|
||||
}
|
||||
|
||||
qreal r = mixQreal(c1.redF(), c2.redF(), bias);
|
||||
qreal g = mixQreal(c1.greenF(), c2.greenF(), bias);
|
||||
qreal b = mixQreal(c1.blueF(), c2.blueF(), bias);
|
||||
qreal a = mixQreal(c1.alphaF(), c2.alphaF(), bias);
|
||||
|
||||
return QColor::fromRgbF(r, g, b, a);
|
||||
}
|
||||
|
||||
QColor Rainbow::overlayColors(const QColor &base, const QColor &paint,
|
||||
QPainter::CompositionMode comp)
|
||||
{
|
||||
// This isn't the fastest way, but should be "fast enough".
|
||||
// It's also the only safe way to use QPainter::CompositionMode
|
||||
QImage img(1, 1, QImage::Format_ARGB32_Premultiplied);
|
||||
QPainter p(&img);
|
||||
QColor start = base;
|
||||
start.setAlpha(255); // opaque
|
||||
p.fillRect(0, 0, 1, 1, start);
|
||||
p.setCompositionMode(comp);
|
||||
p.fillRect(0, 0, 1, 1, paint);
|
||||
p.end();
|
||||
return img.pixel(0, 0);
|
||||
}
|
Loading…
Reference in New Issue
Block a user