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https://github.com/MultiMC/MultiMC5.git
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NOISSUE Add API models for Solder packs
This will be able to replace the ugly parsing/usage code that currently exists in the Solder install task :)
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parent
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@ -509,6 +509,8 @@ set(TECHNIC_SOURCES
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modplatform/technic/SingleZipPackInstallTask.cpp
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modplatform/technic/SolderPackInstallTask.h
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modplatform/technic/SolderPackInstallTask.cpp
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modplatform/technic/SolderPackManifest.h
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modplatform/technic/SolderPackManifest.cpp
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modplatform/technic/TechnicPackProcessor.h
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modplatform/technic/TechnicPackProcessor.cpp
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)
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56
launcher/modplatform/technic/SolderPackManifest.cpp
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56
launcher/modplatform/technic/SolderPackManifest.cpp
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@ -0,0 +1,56 @@
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/*
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* Copyright 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "SolderPackManifest.h"
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#include "Json.h"
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namespace TechnicSolder {
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void loadPack(Pack& v, QJsonObject& obj)
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{
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v.recommended = Json::requireString(obj, "recommended");
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v.latest = Json::requireString(obj, "latest");
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auto builds = Json::requireArray(obj, "builds");
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for (const auto buildRaw : builds) {
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auto build = Json::requireValueString(buildRaw);
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v.builds.append(build);
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}
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}
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static void loadPackBuildMod(PackBuildMod& b, QJsonObject& obj)
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{
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b.name = Json::requireString(obj, "name");
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b.version = Json::requireString(obj, "version");
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b.md5 = Json::requireString(obj, "md5");
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b.url = Json::requireString(obj, "url");
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}
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void loadPackBuild(PackBuild& v, QJsonObject& obj)
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{
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v.minecraft = Json::requireString(obj, "minecraft");
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auto mods = Json::requireArray(obj, "mods");
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for (const auto modRaw : mods) {
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auto modObj = Json::requireValueObject(modRaw);
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PackBuildMod mod;
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loadPackBuildMod(mod, modObj);
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v.mods.append(mod);
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}
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}
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}
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47
launcher/modplatform/technic/SolderPackManifest.h
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47
launcher/modplatform/technic/SolderPackManifest.h
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@ -0,0 +1,47 @@
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/*
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* Copyright 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QString>
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#include <QVector>
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#include <QJsonObject>
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namespace TechnicSolder {
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struct Pack {
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QString recommended;
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QString latest;
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QVector<QString> builds;
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};
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void loadPack(Pack& v, QJsonObject& obj);
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struct PackBuildMod {
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QString name;
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QString version;
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QString md5;
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QString url;
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};
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struct PackBuild {
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QString minecraft;
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QVector<PackBuildMod> mods;
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};
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void loadPackBuild(PackBuild& v, QJsonObject& obj);
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}
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