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== DETAILS The Wii U uses a slightly customized ELF format which uses zlib compression on certain section types. This commit adds the following: - add `SHT_` constants for the custom ELF sections - add `SHF_RPX_DEFLATE` flag used to denote a compressed section - add code in the section `load()` method to detect the `SHF_RPX_DEFLATE` flag and decompress the section |
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elf_types.hpp | ||
elfio_array.hpp | ||
elfio_dump.hpp | ||
elfio_dynamic.hpp | ||
elfio_header.hpp | ||
elfio_modinfo.hpp | ||
elfio_note.hpp | ||
elfio_relocation.hpp | ||
elfio_section.hpp | ||
elfio_segment.hpp | ||
elfio_strings.hpp | ||
elfio_symbols.hpp | ||
elfio_utils.hpp | ||
elfio_version.hpp | ||
elfio_versym.hpp | ||
elfio.hpp |