This project applies an implementation of [Image Inpainting for Irregular Holes Using Partial Convolutions](https://arxiv.org/abs/1804.07723) to the problem of hentai decensorship. Using a deep fully convolutional neural network, DeepCreamPy can replace censored artwork in hentai with plausible reconstructions. The user needs to only specify the censored regions.
You can download the latest release [here](https://github.com/deeppomf/DeepCreamPy/releases/latest) or find all previous releases [here](https://github.com/deeppomf/DeepCreamPy/releases).
If you want to run the code yourself, you can download the model from https://drive.google.com/open?id=1byrmn6wp0r27lSXcT9MC4j-RQ2R04P1Z. Unzip the file into the /models/ folder.
For each image you want to decensor, using image editing software like Photoshop or GIMP to color the areas you want to decensor the green color (0,255,0), which is a very bright green color.
I personally use the wand selection tool with anti-aliasing turned off to select the censored regions. I then expand the selections slightly, pick the color (0,255,0), and use the paint bucket tool on the selection regions.
To expand selections in Photoshop, do Selection > Modify > Expand or Contract.
As with decensoring bar censors, perform the same steps of coloring the censored regions green and putting the colored image into the "decensor_input" folder.
In addition, move the original images (before you colored them) into the "decensor_input_original" folder. Ensure each original image has the same names as their corresponding colored version in the "decensor_input" folder.
For example, if the original image is called "mermaid.jpg," then you want to put this image in the "decensor_input_original" folder and, after you colored the censored regions, name the colored image "mermaid.png" and move it to the "decensor_input" folder.
|![Incomplete coloring](/readme_images/mermaid_face_censored_bad_incomplete.png)|![Incomplete coloring](/readme_images/mermaid_face_censored_bad_incomplete_zoom.png)|Some censored pixels was left uncolored. Expand your selections to fully cover all censored regions.|
|![Bad edges](/readme_images/mermaid_face_censored_bad_edge.png)|![Bad edges](/readme_images/mermaid_face_censored_bad_edge_zoom.png)|Some pixels around the edges of the green regions are not pure green. This will cause the green to bleed into the decensors. Make sure anti-aliasing is off and to use a pencil tool and not a brush tool if possible.|
|![Perfect coloring!](/readme_images/mermaid_face_censored_good.png)|![Perfect coloring! The censored region is uniformly colored correctly.](/readme_images/mermaid_face_censored_good_zoom.png)|Perfect coloring!|
Contributions are welcome! Special thanks to StartleStars for contributing code for mosaic decensorship and SoftArmpit for greatly simplifying decensoring!
**This work (the code and the model) is under my exclusive copyright. The only right I grant to users is using this work for personal use to decensor hentai. Copying, distribution, and modification is prohibited. Commercial use is prohibited. (Modification of the 6 values of the arguments in config.py is allowed.)**
Example image by Shurajo & AVALANCHE Game Studio under [CC BY 3.0 License](https://creativecommons.org/licenses/by/3.0/). The example image is modified from the original, which can be found [here](https://opengameart.org/content/mermaid).
Neural network code is modified from MathiasGruber's project [Partial Convolutions for Image Inpainting using Keras](https://github.com/MathiasGruber/PConv-Keras), which is an unofficial implementation of the paper [Image Inpainting for Irregular Holes Using Partial Convolutions](https://arxiv.org/abs/1804.07723).
User interface code is modified from Packt's project [Tkinter GUI Application Development Blueprints - Second Edition](https://github.com/PacktPublishing/Tkinter-GUI-Application-Development-Blueprints-Second-Edition).
```
# Copyright (c) 2018 MathiasGruber, Packt
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights